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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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gui
/
base_button.h
Commit message (
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Author
Age
Files
Lines
*
Remove redundant property "enabled_focus_mode"
FIF15
2020-10-13
1
-4
/
+0
*
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
1
-3
/
+3
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-3
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+0
*
Merge pull request #25573 from nekomatata/button-shortcut-fix
Rémi Verschelde
2019-06-20
1
-0
/
+2
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*
Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
PouleyKetchoupp
2019-06-20
1
-0
/
+2
*
|
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
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/
*
Fix BaseButton not emitting signal with virtual function
volzhs
2019-05-29
1
-0
/
+2
*
Refactor BaseButton event handling
volzhs
2019-05-21
1
-1
/
+0
*
Option for BaseButton to keep button down when moving the pointer outside whi...
PouleyKetchoupp
2019-04-03
1
-0
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Expose ButtonGroup's "get_buttons()" to GDScript
Michael Alexsander Silva Dias
2018-12-14
1
-0
/
+1
*
BaseButton: add shortcut_in_tooltip
lupoDharkael
2018-11-19
1
-0
/
+4
*
Added hover_pressed style to CheckBox and CheckButton
DualMatrix
2018-09-24
1
-0
/
+1
*
Add a binary mask to allow configuration of which mouse buttons the BaseButto...
Goutte
2018-03-13
1
-0
/
+4
*
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-25
/
+14
*
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-3
/
+13
*
Groundbreaking!! Godot resources can now be flagged to be local to the scene ...
Juan Linietsky
2017-01-10
1
-2
/
+22
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
1
-0
/
+7
*
GUI Focus mode improvements
Zher Huei Lee
2016-05-23
1
-0
/
+4
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-8
/
+8
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-8
/
+12
*
Bug Fixes
Juan Linietsky
2014-06-29
1
-0
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+102