index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
gui
/
box_container.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #40436 from DanielZTing/master
Rémi Verschelde
2020-07-24
1
-2
/
+9
|
\
|
*
Evenly distribute stretched Nodes in BoxContainer
Daniel Ting
2020-07-16
1
-2
/
+9
*
|
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
1
-1
/
+1
|
/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-16
/
+30
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-15
/
+0
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-3
/
+3
*
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
Rémi Verschelde
2020-01-13
1
-2
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+0
*
Updates containers minimum size when some constants are modified
groud
2019-01-24
1
-0
/
+4
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
/
+4
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
/
+3
*
Fit grid with label and component of editor
volzhs
2017-05-22
1
-0
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-97
/
+84
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-3
/
+3
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-4
/
+4
*
Variant INT and REAL are now 64 bits (other types remain at 32)
Juan Linietsky
2017-01-08
1
-1
/
+1
*
-removed stop mouse and ignore mouse from control, which were confusing, repl...
Juan Linietsky
2017-01-08
1
-2
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-3
/
+3
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-0
/
+1
*
BoxContainer: Bind method add_spacer(bool)
Ignacio Etcheverry
2016-03-19
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
added alignment to BoxContainer
Zher Huei Lee
2015-09-24
1
-0
/
+36
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-2
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+290