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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
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check_box.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Fix CheckBox and CheckButton not using max_icon_width
Riley Willows
2024-05-20
1
-3
/
+3
*
Improve button min. size calculation.
bruvzg
2024-05-16
1
-1
/
+1
*
Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-8
/
+8
*
Add a `h_separation` between icons in `CheckButton`/`CheckBox`
风青山
2024-02-21
1
-5
/
+11
*
Register theme properties with ThemeDB
Yuri Sizov
2023-09-11
1
-17
/
+16
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
1
-2
/
+2
*
Add a lifecycle method for manual theme item caching to Control
Yuri Sizov
2022-09-01
1
-36
/
+60
*
Fix case where `h_separation` might not work in `Button`
Rindbee
2022-08-12
1
-1
/
+1
*
Rename theme properties to include underscores
FireForge
2022-04-23
1
-2
/
+2
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-28
/
+34
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-1
/
+1
*
Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-05
1
-2
/
+16
*
Optimize StringName usage
reduz
2021-07-18
1
-10
/
+10
*
Merge pull request #37755 from KoBeWi/check_down
Rémi Verschelde
2021-03-23
1
-2
/
+4
|
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*
Add disabled theme icons for CheckBox
Tomasz Chabora
2020-04-10
1
-2
/
+4
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
|
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-9
/
+9
*
|
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-4
/
+20
*
|
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+11
*
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
|
/
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-10
/
+10
*
Texture refactor
Juan Linietsky
2020-02-11
1
-6
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the ed...
Ken Paulson
2019-08-06
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-1
/
+2
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix CheckBox minimum size
volzhs
2017-12-11
1
-3
/
+40
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-2
/
+2
*
Remove dead ButtonGroup code
Rémi Verschelde
2017-09-06
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-26
/
+19
*
Groundbreaking!! Godot resources can now be flagged to be local to the scene ...
Juan Linietsky
2017-01-10
1
-7
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-removed dynamic_cast on CheckBox, fixes #1830
Juan Linietsky
2015-05-06
1
-1
/
+1
*
Fix C++11 compilation
Mariano Javier Suligoy
2015-03-08
1
-2
/
+2
*
Improve mechanism and fix radio icon rendering.
Mariano Javier Suligoy
2015-03-01
1
-21
/
+24
*
Add CheckBox control with theme edition and radio icon avaible.
Mariano Javier Suligoy
2015-03-01
1
-0
/
+76