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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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gui
/
color_mode.cpp
Commit message (
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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Bind remaining theme properties to their respective classes
Yuri Sizov
2023-09-13
1
-10
/
+10
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Merge pull request #79037 from dinoplane/move-cached-values
Yuri Sizov
2023-07-12
1
-10
/
+46
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Moved HSV and OKHSL caching logic into color_mode
dinoplane
2023-07-05
1
-10
/
+46
*
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Merge pull request #78100 from KoBeWi/commit_necromancy
Yuri Sizov
2023-07-12
1
-10
/
+19
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Use S, V in hue bar of ColorPicker
kobewi
2023-06-11
1
-10
/
+19
*
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Use cached saturation for color picker when value is 0
dinoplane
2023-06-21
1
-2
/
+7
*
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Use cached hue for color picker when saturation is 0
dinoplane
2023-06-12
1
-3
/
+10
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*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Change hue icons to horizontal GradientTexture2D
kobewi
2022-11-02
1
-4
/
+2
*
Add a separate hue gradient for OKHSL mode
kobewi
2022-11-02
1
-1
/
+1
*
Improve ColorPicker sliders in OKHSL mode
kobewi
2022-10-18
1
-31
/
+53
*
ColorPicker UX improvements
Vitika9
2022-09-06
1
-28
/
+27
*
Fix Hue slider incorrectly rotated 90 degrees in ColorPicker
Rindbee
2022-08-04
1
-2
/
+2
*
ColorPicker Refactor
Vitika9
2022-07-06
1
-0
/
+330