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path: root/scene/gui/color_ramp_edit.cpp
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* renamed occurances of ColorRamp with GradientKarroffel2017-06-141-452/+0
* InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-5/+5
* -Added .hdr format supportJuan Linietsky2017-05-281-9/+9
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-14/+20
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+2
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-150/+142
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-1/+1
* Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-101-1/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fixed signal connection prints when moving docks, issue 5498Paulb232016-06-301-1/+3
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
* founded and fixed a bug that freezed godot when deleting while grabbing color...krzycho2015-06-111-0/+2
* ColorRamp new features:krzycho2015-06-111-0/+52
* Replace color phases with color ramp for Particles2D.Biliogadafr2015-05-241-0/+368