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path: root/scene/gui/color_rect.cpp
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-1/+1
* Add some codes, returnes directly if the value is not changed.风青山2022-08-231-0/+3
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-2/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)2020-10-191-9/+5
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-5/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-10/+9
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-3/+28
* some class renamesJuan Linietsky2017-01-121-7/+7
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* -Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky2016-09-111-0/+36