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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
gui
/
dialogs.cpp
Commit message (
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Author
Age
Files
Lines
*
[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-1
/
+1
*
[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-1
/
+1
*
Fix duplicate AcceptDialog cancel/confirm events.
bruvzg
2024-05-28
1
-1
/
+17
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-7
/
+7
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-6
/
+6
*
Fix buttons offset to the right when dialog is at minsize
Haoyu Qiu
2024-04-18
1
-6
/
+6
*
Merge pull request #89693 from Calinou/dialogs-add-button-minimum-size
Rémi Verschelde
2024-04-18
1
-0
/
+11
|
\
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*
Add minimum width/height to dialog buttons
Hugo Locurcio
2024-04-17
1
-0
/
+11
*
|
Fix non-embedded Windows resizing to match Viewport content scale factor
Koyper
2024-04-17
1
-1
/
+1
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/
*
Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-2
/
+1
*
Fix some translations not properly falling back
Michael Alexsander
2024-03-14
1
-4
/
+4
*
Fix some AcceptDialog argument types
kobewi
2024-03-12
1
-19
/
+16
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-1
/
+1
*
Fix internal events not being delivered to some Window types
Markus Sauermann
2023-11-14
1
-2
/
+1
*
[DisplayServer] Add method to estimate window title bar size.
bruvzg
2023-10-03
1
-0
/
+1
*
Register theme properties with ThemeDB
Yuri Sizov
2023-09-11
1
-7
/
+4
*
Support controller input on popup/dialogs
Ricardo Subtil
2023-08-13
1
-2
/
+1
*
Merge pull request #79293 from ItsNL/add-accept-dialog-close-on-unfocused
Rémi Verschelde
2023-08-02
1
-1
/
+1
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\
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*
Check FLAG_POPUP to close an AcceptDialog when parent is focused
NL
2023-07-19
1
-1
/
+1
*
|
Hide/show AcceptDialog's button spacer on button visibility changed
kleonc
2023-07-11
1
-5
/
+21
|
/
*
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
Markus Sauermann
2023-07-06
1
-3
/
+32
*
Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
Markus Sauermann
2023-06-17
1
-32
/
+3
*
Fix that button presses don't set event as handled in AcceptDialog
Markus Sauermann
2023-06-02
1
-0
/
+2
*
Use defined key mapping for closing popups and dialogs
Arman Elgudzhyan
2023-05-20
1
-1
/
+1
*
Use min_size/max_size to limit the window size and the position while popup c...
Rindbee
2023-02-07
1
-4
/
+0
*
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
1
-2
/
+2
*
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-09
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-11-25
1
-1
/
+1
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-5
/
+5
*
Merge pull request #65375 from ItsNL/fix-accep-dialog-its_inside_tree-false
Rémi Verschelde
2022-09-07
1
-1
/
+8
|
\
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*
Fix "grab_focus: Condition "!is_inside_tree()" is true" when AcceptDialog was...
=
2022-09-07
1
-1
/
+8
*
|
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-07
1
-76
/
+110
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/
*
Add dumb and manual theme caching systems to Window
Yuri Sizov
2022-09-01
1
-13
/
+18
*
Add some codes, returnes directly if the value is not changed.
风青山
2022-08-23
1
-0
/
+3
*
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Remove Signal connect binds
Juan Linietsky
2022-07-29
1
-1
/
+1
*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-2
/
+26
*
Replace some TTRCs with TTRs
kobewi
2022-06-22
1
-2
/
+2
*
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-16
1
-2
/
+2
*
Add Blender install autodetection and configuration.
reduz
2022-04-01
1
-2
/
+13
*
Refactor Object metadata
reduz
2022-03-24
1
-0
/
+3
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
1
-0
/
+4
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-6
/
+1
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-1
/
+1
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-2
/
+2
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-1
/
+1
*
Remove EDSCALE dependency from /scene/gui
Yuri Sizov
2021-10-04
1
-4
/
+2
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