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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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gui
/
graph_edit.cpp
Commit message (
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Author
Age
Files
Lines
*
[GraphEdit] Only print warning for connection layer deletion when justified
Hendrik Brucker
2024-10-04
1
-1
/
+3
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Merge pull request #96309 from Geometror/fix-ge-cs-crash
Rémi Verschelde
2024-10-01
1
-3
/
+41
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Prevent crash after removing GraphEdit's connection layer and add additional ...
Hendrik Brucker
2024-08-30
1
-3
/
+41
*
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Add cut_nodes_request signal to GraphEdit
aryan-11825114
2024-09-27
1
-0
/
+4
*
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GraphEdit: Improve dotted pattern grid performance
Zae
2024-09-12
1
-11
/
+21
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Fix GraphEdit port snapping in certain edge cases
Hendrik Brucker
2024-08-02
1
-7
/
+7
*
Fix leaked signal connection to connection_layer.
maidopi-usagi
2024-07-27
1
-0
/
+4
*
Fix connections not updated after GraphNode slot update
Hendrik Brucker
2024-07-06
1
-0
/
+5
*
Fix `GraphFrame` autoshrink with high DPI displays/custom UI scales
Hendrik Brucker
2024-07-04
1
-1
/
+3
*
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-3
/
+3
*
[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-2
/
+2
*
[GraphEdit] Convert to minimap line after getting connection line.
Daylily-Zeleen
2024-05-29
1
-9
/
+18
*
[GraphEdit] Fix GraphNode's ports interactable through other GraphNodes
Hendrik Brucker
2024-05-15
1
-0
/
+12
*
[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-7
/
+7
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-10
/
+10
*
[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-5
/
+7
*
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
A Thousand Ships
2024-05-02
1
-3
/
+3
*
Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-18
/
+403
*
Rename some arguments called "position"
kobewi
2024-03-27
1
-1
/
+1
*
Use `Vector*` component-wise `min/max/clamp` functions where applicable
A Thousand Ships
2024-03-20
1
-2
/
+1
*
Add option to add built-in strings in the POT generation
Michael Alexsander
2024-02-28
1
-8
/
+8
*
Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-2
/
+3
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
/
+2
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
/
+2
*
Rework GraphEdit connections (drawing, API, optimizations)
Hendrik Brucker
2024-01-18
1
-194
/
+516
*
Merge pull request #83785 from Geometror/graphedit-dotted-grid
Yuri Sizov
2023-12-19
1
-32
/
+82
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*
Add different grid patterns to GraphEdit
Hendrik Brucker
2023-11-14
1
-32
/
+82
*
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Add GraphEdit connection layer child as internal
Lera Elvoé
2023-11-17
1
-1
/
+1
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/
*
Fix GraphNode slot index inconsistency.
Hendrik Brucker
2023-10-24
1
-6
/
+6
*
Merge pull request #82409 from KoBeWi/3_in_1
Rémi Verschelde
2023-10-18
1
-1
/
+1
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*
Document, cleanup and fix some theme properties
kobewi
2023-09-27
1
-1
/
+1
*
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Make `GraphEdit` toolbar more customizable
Yuri Sizov
2023-10-02
1
-63
/
+145
*
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Rename close requests to delete requests in `GraphEdit`
Yuri Sizov
2023-09-26
1
-8
/
+12
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/
*
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Rémi Verschelde
2023-09-25
1
-7
/
+7
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*
Replace flat buttons with flat-styled buttons with a visible pressed state
Yuri Sizov
2023-09-19
1
-7
/
+7
*
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Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
ajreckof
2023-09-19
1
-4
/
+4
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/
*
Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
Yuri Sizov
2023-09-14
1
-1
/
+1
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*
Fix GraphEdit port valid connections incorrectly checking sides
Aaron Franke
2023-09-12
1
-1
/
+1
*
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Bind remaining theme properties to their respective classes
Yuri Sizov
2023-09-13
1
-61
/
+79
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/
*
Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-145
/
+159
*
Clean up/refactor GraphEdit
Hendrik Brucker
2023-07-24
1
-920
/
+489
*
Merge pull request #79307 from Geometror/remove-graph-node-comment
Yuri Sizov
2023-07-24
1
-77
/
+3
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*
Remove GraphNode's comment property and related functionality
Hendrik Brucker
2023-07-11
1
-77
/
+3
*
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
Hendrik Brucker
2023-07-17
1
-0
/
+1
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/
*
[GraphEdit] Fix port hotzones at zoom levels other than 100%
Hendrik Brucker
2023-06-25
1
-2
/
+2
*
Fix regression in visual nodes hotzones
QbieShay
2023-06-22
1
-0
/
+1
*
Use `get_node_or_null` when null checks are present
Ninni Pipping
2023-06-10
1
-1
/
+1
*
Use NULL instead of COND checks when appropriate
Ninni Pipping
2023-06-10
1
-7
/
+7
*
Add more uses of appropriate cursors when resizing/moving some UI nodes
Michael Alexsander
2023-05-07
1
-0
/
+17
*
Fix several GraphEdit operations at zoom levels other than 100%
Hendrik Brucker
2023-04-02
1
-6
/
+0
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