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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
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graph_edit.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[GraphEdit] Convert to minimap line after getting connection line.
Daylily-Zeleen
2024-05-29
1
-1
/
+1
*
Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-2
/
+28
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
*
Rework GraphEdit connections (drawing, API, optimizations)
Hendrik Brucker
2024-01-18
1
-20
/
+62
*
Add different grid patterns to GraphEdit
Hendrik Brucker
2023-11-14
1
-0
/
+12
*
Make `GraphEdit` toolbar more customizable
Yuri Sizov
2023-10-02
1
-13
/
+37
*
Bind remaining theme properties to their respective classes
Yuri Sizov
2023-09-13
1
-20
/
+53
*
Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-9
/
+9
*
Make GraphEdit's cpp virtuals equal to gdscript.
Daylily-Zeleen
2023-08-09
1
-3
/
+5
*
Clean up/refactor GraphEdit
Hendrik Brucker
2023-07-24
1
-87
/
+86
*
Remove GraphNode's comment property and related functionality
Hendrik Brucker
2023-07-11
1
-5
/
+0
*
Add more uses of appropriate cursors when resizing/moving some UI nodes
Michael Alexsander
2023-05-07
1
-0
/
+4
*
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-23
1
-3
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve usage of StringNames in GraphEdit
kobewi
2022-12-02
1
-2
/
+2
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Add configuration warning to GraphEdit regarding future refactoring
Hendrik Brucker
2022-09-14
1
-0
/
+2
*
Improve parameter naming and documentation in GraphEdit and GraphNode
Yuri Sizov
2022-09-09
1
-2
/
+2
*
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
Maxim Kulkin
2022-09-05
1
-0
/
+2
*
Add read-only mode to AnimationTreeEditor plugins
SaracenOne
2022-08-25
1
-0
/
+5
*
Replace Array return types with TypedArray 2
kobewi
2022-08-23
1
-1
/
+1
*
Add GraphEdit.is_node_hover_valid(...) method
Johannes Witt
2022-07-31
1
-0
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Improve Graphedit connection lines
Hendrik Brucker
2022-05-30
1
-0
/
+4
*
Improve and fix the GraphNode port hotzones
Hendrik Brucker
2022-05-30
1
-3
/
+3
*
Add a new HashSet template
reduz
2022-05-20
1
-10
/
+13
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-8
/
+8
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-5
/
+6
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-16
/
+16
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+0
*
Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-1
/
+1
*
Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-1
/
+4
*
Unify panning in sub-editors and make it configurable
kobewi
2022-01-11
1
-0
/
+18
*
Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhere
Rémi Verschelde
2022-01-07
1
-0
/
+2
|
\
|
*
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
Yuri Sizov
2021-12-29
1
-0
/
+2
*
|
Add `GraphEdit` drag notifications
Johannes Witt
2022-01-06
1
-0
/
+1
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Merge pull request #52015 from mechPenSketch/expose_hotzones2
Rémi Verschelde
2021-12-15
1
-1
/
+3
|
\
|
*
Expose connection hot zones in GraphNode
mechPenSketch
2021-12-12
1
-1
/
+3
*
|
Making nodes enclosed within comment move with the comment node
Umang Kalra
2021-11-15
1
-0
/
+5
|
/
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-4
/
+4
*
Make GraphEdit connections consistent on zoom
Jummit
2021-08-22
1
-1
/
+1
*
Refactor GraphEdit connections
Jummit
2021-08-21
1
-3
/
+2
*
Better port handling connection for `GraphEdit`
Yuri Roubinsky
2021-08-12
1
-1
/
+1
*
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-11
1
-0
/
+22
*
Remove clips_input() method and use clip_content
kobewi
2021-06-25
1
-1
/
+0
*
Make zoom limits and step adjustable in GraphEdit
Yuri Sizov
2021-06-16
1
-4
/
+22
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