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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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gui
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graph_node.h
Commit message (
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Author
Age
Files
Lines
*
[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-0
/
+5
*
Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-3
/
+3
*
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode
Mansur Isaev
2024-01-08
1
-0
/
+6
*
Bind remaining theme properties to their respective classes
Yuri Sizov
2023-09-13
1
-1
/
+17
*
Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-123
/
+58
*
Remove GraphNode's comment property and related functionality
Hendrik Brucker
2023-07-11
1
-5
/
+0
*
Single Compilation Unit build.
lawnjelly
2023-06-06
1
-0
/
+6
*
Add more uses of appropriate cursors when resizing/moving some UI nodes
Michael Alexsander
2023-05-07
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve parameter naming and documentation in GraphEdit and GraphNode
Yuri Sizov
2022-09-09
1
-13
/
+17
*
Merge pull request #63249 from V-Sekai/animation_tree_editor_read_only
Rémi Verschelde
2022-08-27
1
-0
/
+8
|
\
|
*
Add read-only mode to AnimationTreeEditor plugins
SaracenOne
2022-08-25
1
-0
/
+8
*
|
Make GraphNode::_validate_property protected so GraphNode can be inherited.
Marc Gilleron
2022-08-24
1
-1
/
+1
|
/
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-5
/
+0
*
Improve and fix the GraphNode port hotzones
Hendrik Brucker
2022-05-30
1
-1
/
+5
*
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
1
-2
/
+8
|
\
|
*
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
2022-04-30
1
-2
/
+8
*
|
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
|
/
*
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-10
1
-0
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fixes sync issue between position_offset and rect_position in GraphNode
Umang Kalra
2021-09-23
1
-0
/
+5
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+1
*
-Added missing setters to GraphNode.
Anilforextra
2021-05-13
1
-0
/
+12
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-23
/
+14
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-3
/
+3
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+18
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Fix. resizeable -> resizable.
Daniel J. Ramirez
2017-09-03
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fixes node selection, and properly ignore mouse on inner comment node body, c...
Juan Linietsky
2017-08-08
1
-2
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-24
/
+23
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-5
/
+0
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added focus to comment node
Juan Linietsky
2016-09-02
1
-0
/
+3
*
More visual script work
Juan Linietsky
2016-08-25
1
-0
/
+14
*
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-1
/
+13
*
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-0
/
+5
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