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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
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grid_container.cpp
Commit message (
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Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-14
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+24
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
/
+0
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Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-4
/
+4
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Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
Rémi Verschelde
2020-01-13
1
-2
/
+0
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Merge pull request #32411 from YeldhamDev/fix_grid_overflow
Rémi Verschelde
2019-10-08
1
-1
/
+1
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Fix GridContainer's children overflowing it when not all slots of a row are o...
Michael Alexsander Silva Dias
2019-09-28
1
-1
/
+1
*
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FIX: GridContainer children visibility check for min size evaluation
ternvein
2019-10-01
1
-1
/
+1
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Make empty columns automatically expand in GridContainer
Michael Alexsander Silva Dias
2019-09-28
1
-16
/
+19
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/
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Updates containers minimum size when some constants are modified
groud
2019-01-24
1
-0
/
+4
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
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Revert "Created a new function named get_element in GridContainer. This funct...
Rémi Verschelde
2018-10-07
1
-17
/
+0
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Merge pull request #16977 from SASUPERNOVA/master
Rémi Verschelde
2018-05-01
1
-0
/
+17
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*
Updated fork to match current version of Godot.
SASUPERNOVA
2018-04-15
1
-0
/
+17
*
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Fix GridContainer's children visibility breaking the layout
groud
2018-04-23
1
-8
/
+15
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/
*
Fixes wrong calculation of gridcontainer's children size
Gilles Roudiere
2018-03-18
1
-2
/
+2
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Merge pull request #17410 from groud/fix_grid_container
Rémi Verschelde
2018-03-13
1
-4
/
+4
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Fixes infinite loop in GridContainer
Gilles Roudiere
2018-03-10
1
-4
/
+4
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Fix infinite loop in GridContainer layout
Gary Oberbrunner
2018-03-10
1
-6
/
+6
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/
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Prevent division by zero in GridContainer
Leon Krause
2018-03-07
1
-2
/
+2
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Fixes a Gridcontainer wrong children fitting with expanded+non-zero minisize
Gilles Roudiere
2018-01-19
1
-56
/
+67
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+3
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-79
/
+70
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-2
/
+2
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-3
/
+3
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-removed stop mouse and ignore mouse from control, which were confusing, repl...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
throw error if GridContainer::set_columns goes below 1, closes #5316
Juan Linietsky
2016-06-30
1
-0
/
+1
*
Fix bug in GridContainer not updating minimumsize when columns changes, fixes...
Juan Linietsky
2016-06-17
1
-0
/
+1
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
grid container supports separate h and v spacing
Juan Linietsky
2015-06-08
1
-8
/
+10
*
bad lookup in grid container corrected, cells are properly aligned again. Fix...
Juan Linietsky
2015-04-28
1
-14
/
+14
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Initial working(?) implementation of shaders for 2D. Lighting still not ther...
Juan Linietsky
2015-01-12
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+230