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path: root/scene/gui/grid_container.cpp
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-7/+21
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-14/+24
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-4/+4
* Use MOUSE_FILTER_PASS for all containers (but PanelContainer)Rémi Verschelde2020-01-131-2/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Merge pull request #32411 from YeldhamDev/fix_grid_overflowRémi Verschelde2019-10-081-1/+1
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| * Fix GridContainer's children overflowing it when not all slots of a row are o...Michael Alexsander Silva Dias2019-09-281-1/+1
* | FIX: GridContainer children visibility check for min size evaluationternvein2019-10-011-1/+1
* | Make empty columns automatically expand in GridContainerMichael Alexsander Silva Dias2019-09-281-16/+19
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* Updates containers minimum size when some constants are modifiedgroud2019-01-241-0/+4
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Revert "Created a new function named get_element in GridContainer. This funct...Rémi Verschelde2018-10-071-17/+0
* Merge pull request #16977 from SASUPERNOVA/masterRémi Verschelde2018-05-011-0/+17
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| * Updated fork to match current version of Godot.SASUPERNOVA2018-04-151-0/+17
* | Fix GridContainer's children visibility breaking the layoutgroud2018-04-231-8/+15
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* Fixes wrong calculation of gridcontainer's children sizeGilles Roudiere2018-03-181-2/+2
* Merge pull request #17410 from groud/fix_grid_containerRémi Verschelde2018-03-131-4/+4
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| * Fixes infinite loop in GridContainerGilles Roudiere2018-03-101-4/+4
* | Fix infinite loop in GridContainer layoutGary Oberbrunner2018-03-101-6/+6
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* Prevent division by zero in GridContainerLeon Krause2018-03-071-2/+2
* Fixes a Gridcontainer wrong children fitting with expanded+non-zero minisizeGilles Roudiere2018-01-191-56/+67
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-79/+70
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-2/+2
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-3/+3
* -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* throw error if GridContainer::set_columns goes below 1, closes #5316Juan Linietsky2016-06-301-0/+1
* Fix bug in GridContainer not updating minimumsize when columns changes, fixes...Juan Linietsky2016-06-171-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* grid container supports separate h and v spacingJuan Linietsky2015-06-081-8/+10
* bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky2015-04-281-14/+14
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Initial working(?) implementation of shaders for 2D. Lighting still not ther...Juan Linietsky2015-01-121-0/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+230