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path: root/scene/gui/link_button.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Merge pull request #80555 from GrammAcc/fix-80507Rémi Verschelde2023-10-021-0/+4
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| * AssetLib: Fix long plugin names breaking the UIGrammAcc2023-09-301-0/+4
* | Register theme properties with ThemeDBYuri Sizov2023-09-111-20/+17
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* FBX: Disable importer when canceling FBX2glTF setupRémi Verschelde2023-03-031-2/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `uri` property for LinkButtonZak2022-12-171-0/+19
* Add a lifecycle method for manual theme item caching to ControlYuri Sizov2022-09-011-12/+32
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-9/+9
* Add some codes, returnes directly if the value is not changed.风青山2022-08-231-0/+4
* Refactor Font configuration and import UI, and Font resources.bruvzg2022-07-061-79/+4
* Implement Label3D node.bruvzg2022-04-221-2/+2
* Add optional constructor arguments to more Control nodesHugo Locurcio2022-03-041-1/+3
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-2/+4
* Improve locale detection.bruvzg2022-01-181-1/+1
* [TextServer] Improve ligature cursor handling.bruvzg2022-01-091-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-1/+1
* Rename minimum_size_changed() methodkobewi2021-12-061-3/+3
* Add focus font color to Button and derivativesYuri Sizov2021-10-261-1/+6
* LinkButton's text now is automatically translatedLeaoLuciano2021-08-271-3/+13
* Optimize StringName usagereduz2021-07-181-12/+12
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-1/+1
* Tweak dozens of editor property hints for consistencyHugo Locurcio2021-05-251-1/+1
* [CTL] Add missing font outline drawing routines and theme constants.bruvzg2021-02-141-0/+8
* Removed _change_notifyreduz2021-02-101-1/+1
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-1/+0
* Change themes *_color_* to *_*_colorMarcel Admiraal2021-01-241-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* fix #43695 by revert part of #41576FIF152020-11-301-0/+1
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-9/+177
* Remove redundant property "enabled_focus_mode"FIF152020-10-131-1/+0
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-14/+0
* Use underline position and thickness value in font filevolzhs2020-04-291-2/+2
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-10/+10
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-2/+2
* fix hovering on toggled texture buttonsSamuel P2018-10-061-1/+1
* Fix warning about functions defined but not used [-Wunused-function]Rémi Verschelde2018-09-291-0/+1
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-41/+32
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-4/+4