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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
/
nine_patch_rect.cpp
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Author
Age
Files
Lines
*
Removed _change_notify
reduz
2021-02-10
1
-16
/
+0
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-9
/
+0
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-21
/
+21
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-15
/
+0
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-2
/
+2
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-9
/
+9
*
fix enum cast warnings on clang
karroffel
2018-10-04
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Finished transition of Patch9Rect to NinePatchRect
Indah Sylvia
2017-10-24
1
-0
/
+200