| Commit message (Expand) | Author | Age | Files | Lines |
| * | Make buttons that trigger popups have the same scale | Michael Alexsander Silva Dias | 2019-04-29 | 1 | -1/+1 |
| * | Fix button alignment of Package Installer on OSX | Naoto Kondo | 2019-02-13 | 1 | -31/+4 |
| * | Hide visible popups by default if visible when entering tree, unless on edito... | Juan Linietsky | 2019-01-14 | 1 | -1/+5 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -2/+2 |
| * | Many fixes to gradient editor, which was pretty broken. Closes #19308 | Juan Linietsky | 2018-09-07 | 1 | -7/+44 |
| * | Fix #16069, #19292, #19267 and #18940 | Guilherme Felipe | 2018-06-06 | 1 | -31/+3 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Remove unecessary anchors&margins set causing bad display (sons of containers) | Gilles Roudiere | 2017-09-27 | 1 | -1/+1 |
| * | Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres... | Gilles Roudiere | 2017-09-22 | 1 | -1/+1 |
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -13/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -2/+2 |
| * | Merge pull request #10351 from neikeq/enums-are-for-the-weak | Juan Linietsky | 2017-08-21 | 1 | -0/+1 |
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| | * | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -0/+1 |
| * | | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 1 | -1/+3 |
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| | * | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -1/+3 |
| * | | Some control fixes and removed useless lines | Gilles Roudiere | 2017-08-19 | 1 | -3/+4 |
| * | | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -4/+4 |
| * | | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere | 2017-08-13 | 1 | -12/+6 |
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| * | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -5/+5 |
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -1/+1 |
| * | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | 2017-04-10 | 1 | -8/+8 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -93/+67 |
| * | Make Editor, Export and Project settings dialogs resizable and store their bo... | Ray Koopa | 2017-03-03 | 1 | -3/+7 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -6/+6 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |
| * | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -4/+4 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -1/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -6/+6 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Remove some noisy debug prints | Rémi Verschelde | 2016-07-17 | 1 | -4/+0 |
| * | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+10 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -10/+10 |
| * | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky | 2016-01-16 | 1 | -9/+3 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -forgot a check for tools enabled, closes #3166 | reduz | 2015-12-29 | 1 | -0/+2 |
| * | make it easy to edit popupmenus, fixes #2595 | reduz | 2015-12-29 | 1 | -0/+8 |
| * | some editor window changes | Juan Linietsky | 2015-06-13 | 1 | -0/+42 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | New Navigation & Pathfinding support for 2D | Juan Linietsky | 2015-02-14 | 1 | -0/+4 |
| * | -Obscure bug in popups solved, fixes #1008 | Juan Linietsky | 2015-01-03 | 1 | -1/+14 |
| * | Lots of 3D improvements: | Juan Linietsky | 2014-05-04 | 1 | -1/+15 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+236 |