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path: root/scene/gui/popup.h
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* Make handling of rename line-edit popups more robustPedro J. Estébanez2024-05-071-0/+12
* Remove `Popup`'s unused "panel" styleMichael Alexsander2024-04-131-4/+0
* Fix internal events not being delivered to some Window typesMarkus Sauermann2023-11-141-2/+1
* Register theme properties with ThemeDBYuri Sizov2023-09-111-3/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Prevent `Popup`s it the edited scene tree from closing on focus loss. Hide ir...bruvzg2022-10-111-0/+1
* Add dumb and manual theme caching systems to WindowYuri Sizov2022-09-011-0/+11
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Single-window mode popups and edited scene windows fixes.bruvzg2022-06-131-3/+1
* popup deferred hide suppressed if reopenedderammo2022-05-131-0/+4
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-1/+1
* Remove set_as_minsize()kobewi2022-03-061-2/+0
* Improve popup window handling.bruvzg2022-02-251-4/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Remove unimplemented methodsMarcel Admiraal2021-10-211-1/+0
* Fix some unnecessary includesAaron Franke2021-08-131-0/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Merge pull request #41851 from EricEzaM/PR/popup-menu-hysteresisRémi Verschelde2020-11-161-0/+5
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| * Added hysteresis for popup sub-menusEric M2020-11-081-0/+5
* | Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
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* Fix popup closed when an ancestor window is focusedPouleyKetchoupp2020-08-221-1/+8
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Popups have also been converted to windowsJuan Linietsky2020-03-261-1/+3
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-28/+11
* Working multiple window support, including editorJuan Linietsky2020-03-261-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+0
* Fix Popup::popup_centered not centering at the first callGuilherme Felipe2019-06-251-0/+3
* Add Popup::popup_centered_clamped methodhomer6662019-04-301-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Many fixes to gradient editor, which was pretty broken. Closes #19308Juan Linietsky2018-09-071-0/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-16/+10
* Make Editor, Export and Project settings dialogs resizable and store their bo...Ray Koopa2017-03-031-2/+2
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-6/+6
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* some editor window changesJuan Linietsky2015-06-131-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Lots of 3D improvements:Juan Linietsky2014-05-041-1/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+87