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path: root/scene/gui/popup_menu.h
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Added optional id parameter to `PopupMenu::add_separator`Yuri Roubinsky2020-12-271-1/+1
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-1/+23
* Added hysteresis for popup sub-menusEric M2020-11-081-1/+7
* Fix popup menu item selected when opening the menuPouleyKetchoupp2020-09-181-1/+1
* Rename ShortCut to Shortcut which is more grammatically correctHugo Locurcio2020-09-091-12/+12
* PopupMenu rework and enhancementsEricEzaM2020-09-011-2/+17
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* PopupMenu.get_current_index() bound to ClassDBnobuyuki_nyuu2020-05-061-0/+1
* Popups have also been converted to windowsJuan Linietsky2020-03-261-0/+2
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-7/+6
* Texture refactorJuan Linietsky2020-02-111-9/+9
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* PopupMenu: Reorder add_* methods in more natural orderRémi Verschelde2019-10-081-6/+8
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Improvements to incremental searchTomasz Chabora2019-05-311-0/+7
* Change "ID" to lowercase "id"Aaron Franke2019-05-091-18/+18
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* context menu improvementsIan2018-07-261-0/+4
* Visual Shaders are back.Juan Linietsky2018-07-141-1/+1
* Add ability to set submenu's popup delay time on mouse hoveringAndrii Doroshenko (Xrayez)2018-07-091-0/+3
* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+4
* Add support for radio-looking items with iconPedro J. Estébanez2018-04-091-0/+1
* Merge pull request #17730 from RandomShaper/radio-buttons-in-menusJuan Linietsky2018-04-071-2/+10
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| * Add radio-button-looking entries to PopupMenuPedro J. Estébanez2018-03-271-2/+10
* | Improve popup menus usabilityPedro J. Estébanez2018-04-071-1/+4
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* Allow popup menu scrolling without mouse wheelBernhard Liebl2018-01-061-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Change statable to multistate, remove extra separatorPoommetee Ketson2017-12-121-6/+6
* Implemented skeleton visibilityAndreaCatania2017-12-101-2/+15
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-1/+1
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-2/+2
* Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik2017-07-141-0/+1
* Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog2017-06-201-0/+4
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| * Update PopupMenu hidingJylhis2017-04-141-0/+4
* | Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-2/+2
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-39/+44
* -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-091-0/+1
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-7/+8
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-021-1/+4
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| * Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| * PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje2016-12-231-0/+3
* | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2016-10-301-0/+2
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| * PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_ite...J08nY2016-10-011-0/+2