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path: root/scene/gui/progress_bar.cpp
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* [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`A Thousand Ships2024-05-021-1/+1
* Use `Vector*` component-wise `min/max/clamp` functions where applicableA Thousand Ships2024-03-201-4/+2
* Add indeterminate mode to ProgressBarChristian Kaiser2024-01-311-1/+103
* Make ProgressBar show the real percent when allow greater/lesser is checkedRarysson Guilherme2023-11-111-1/+21
* Register theme properties with ThemeDBYuri Sizov2023-09-111-13/+10
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add `Control::localize_numeral_system` property to toggle automatic numeral s...bruvzg2022-11-171-1/+6
* Rename ProgressBar.`percent_visible` to `show_percentage`Micky2022-09-071-10/+10
* Improve naming of theme properties throughout GUI codeYuri Sizov2022-09-061-13/+13
* Add a lifecycle method for manual theme item caching to ControlYuri Sizov2022-09-011-29/+31
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-2/+2
* Fix ProgressBar's minimum size not updating when toggling its percent_visibleRindbee2022-06-251-0/+4
* Add fill_mode to ProgressBarfloppyhammer2022-05-101-8/+53
* Remove unnecessary "Percent" group in ProgressBarFireForge2022-03-211-1/+1
* Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde2022-02-151-26/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Optimize StringName usagereduz2021-07-181-11/+11
* [CTL] Add missing font outline drawing routines and theme constants.bruvzg2021-02-141-1/+7
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-1/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Use integer text position in scroll container, TextEdit and canvas editor, to...bruvzg2020-12-211-1/+1
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-4/+14
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-8/+0
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-7/+7
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix ProgressBar Wrong Value with BorderEmmanuel Barroga2019-07-301-1/+1
* Fix minimum size of ProgressBar-sBojidar Marinov2019-02-271-3/+6
* ProgressBar: Set default step to 0.01Rémi Verschelde2019-01-241-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Added AnimationGraphPlayer (still missing features)Juan Linietsky2018-06-181-3/+3
* Fix StyleBox ignoring region rect and ProgressBar using center sizeBojidar Marinov2018-03-281-3/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-21/+17
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-2/+2
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-1/+1
* Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky2017-01-131-2/+2
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-1/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-2/+0
* Progress bar minsize now checks percent_visibleZher Huei Lee2016-03-311-1/+3
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -Added OpenSSL and HTTPS supportJuan Linietsky2014-04-281-44/+66
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+72