index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
gui
/
range.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
*
Fix ColorPicker deferred mode not working for sliders.
ajreckof
2023-10-13
1
-0
/
+1
*
Merge pull request #70834 from pattlebass/spinbox-doesnt-spin
Rémi Verschelde
2023-04-12
1
-0
/
+2
|
\
|
*
Fix Range-derived nodes not redrawing
pattlebass
2023-04-12
1
-0
/
+2
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Merge pull request #67660 from Rindbee/improve-setter-for-Range
Rémi Verschelde
2022-12-01
1
-1
/
+0
|
\
|
*
Improve validation when setting `max`/`min`/`page` in `Range`
Rindbee
2022-10-20
1
-1
/
+0
*
|
Add set_value_no_signal() to Range
kobewi
2022-10-31
1
-0
/
+1
|
/
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Discern between virtual and abstract class bindings
reduz
2022-03-10
1
-1
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix Range property dependencies
kobewi
2021-10-09
1
-0
/
+1
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-6
/
+9
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-1
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added warning when min_value of range is smaller than 0 while exp_edit is true.
DualMatrix
2018-09-23
1
-0
/
+2
*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-0
/
+8
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-10
/
+7
*
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-7
/
+7
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-2
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-5
/
+5
*
Fix error caused by dragging a Range property
Franklin Sobrinho
2016-01-06
1
-2
/
+2
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Style fix for rounded_values methods in Range
Rémi Verschelde
2015-12-28
1
-4
/
+5
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+96