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path: root/scene/gui/range.h
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Fix ColorPicker deferred mode not working for sliders.ajreckof2023-10-131-0/+1
* Merge pull request #70834 from pattlebass/spinbox-doesnt-spinRémi Verschelde2023-04-121-0/+2
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| * Fix Range-derived nodes not redrawingpattlebass2023-04-121-0/+2
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Merge pull request #67660 from Rindbee/improve-setter-for-RangeRémi Verschelde2022-12-011-1/+0
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| * Improve validation when setting `max`/`min`/`page` in `Range`Rindbee2022-10-201-1/+0
* | Add set_value_no_signal() to Rangekobewi2022-10-311-0/+1
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* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-1/+1
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-1/+1
* Discern between virtual and abstract class bindingsreduz2022-03-101-1/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix Range property dependencieskobewi2021-10-091-0/+1
* Use Array for node configuration warningsNathan Franke2021-04-111-1/+1
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-6/+9
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Added warning when min_value of range is smaller than 0 while exp_edit is true.DualMatrix2018-09-231-0/+2
* Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-161-0/+8
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-10/+7
* Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky2017-01-131-7/+7
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-5/+5
* Fix error caused by dragging a Range propertyFranklin Sobrinho2016-01-061-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Style fix for rounded_values methods in RangeRémi Verschelde2015-12-281-4/+5
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+96