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path: root/scene/gui/scroll_bar.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Enabled 'Scrolling' signal when scrolling with middle mouse on RichTextLabel/...Sofox2024-04-221-0/+3
* Document, cleanup and fix some theme propertieskobewi2023-09-271-1/+0
* Register theme properties with ThemeDBYuri Sizov2023-09-111-2/+0
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Remove redundant Variant-types initializationsMarkus Sauermann2022-11-141-1/+1
* Add a lifecycle method for manual theme item caching to ControlYuri Sizov2022-09-011-1/+18
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Merge pull request #51805 from skysphr/scrollbar-icons-pressedHugo Locurcio2021-09-131-0/+3
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| * Added increment_pressed and decrement_pressed icons to scrollbarsskysphr2021-08-171-0/+3
* | Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
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* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-7/+7
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Cleanup unused engine codeTomasz Chabora2020-12-091-1/+0
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Allow scroll_to_line when scroll_active is 'false'Dominik 'dreamsComeTrue' Jasiński2020-06-031-10/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Rename ScrollBar's drag_slave to drag_nodeRémi Verschelde2018-09-151-13/+14
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-071-4/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Added smooth scrolling to TextEditPaulb232017-08-191-0/+7
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-2/+2
* New customizable editor themevolzhs2017-05-091-6/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-17/+15
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* remove trailing whitespaceHubert Jarosz2016-03-091-21/+21
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Import 3D Scene ImprovementsJuan Linietsky2014-06-191-0/+10
* FineTune HDR and Other StuffJuan Linietsky2014-06-171-1/+9
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+109