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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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gui
/
scroll_container.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add SCROLL_MODE_RESERVE to ScrollContainer
kobewi
2024-09-12
1
-0
/
+4
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
*
Register theme properties with ThemeDB
Yuri Sizov
2023-09-11
1
-3
/
+2
*
Expose horizontal/vertical custom_step as editor property for the ScrollConta...
Marius Hanl
2023-04-29
1
-0
/
+6
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
1
-1
/
+1
*
Add a lifecycle method for manual theme item caching to Control
Yuri Sizov
2022-09-01
1
-0
/
+5
*
Fix toggling after scrolling resulted in blank space
Rindbee
2022-07-31
1
-2
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
\
|
*
Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`
Michael Alexsander
2021-11-30
1
-2
/
+2
*
|
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-07
1
-15
/
+17
*
|
Allow scrolling theme preview when the control picker is active
Yuri Sizov
2021-12-02
1
-1
/
+2
|
/
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+1
*
Remove clips_input() method and use clip_content
kobewi
2021-06-25
1
-2
/
+0
*
ScrollContainer: Expose `_ensure_focused_visible` to the API
Lightning_A
2021-05-31
1
-1
/
+2
*
Add the ability to hide scrollcontainer's scrollbars
Lightning_A
2021-04-28
1
-8
/
+14
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-12
/
+12
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Allow ScrollBar params of a ScrollContainer to be modified in _ready()
Maganty Rushyendra
2020-12-29
1
-0
/
+1
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Fix scrollbar regression on large scales
Michael Alexsander
2020-01-16
1
-0
/
+1
*
Cleanup unnecessary code from before the scrollbar overlapping fixes
Michael Alexsander
2020-01-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix argument type in set_follow_focus()
Tomasz Chabora
2019-12-30
1
-1
/
+1
*
Make new ScrollContainer focus behavior optional
Tomasz Chabora
2019-12-30
1
-0
/
+4
*
Scroll ScrollContainer to focused children
Tomasz Chabora
2019-12-11
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+3
*
Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-04-09
1
-0
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-5
/
+4
*
-All types have editable script now in properties
Juan Linietsky
2017-01-09
1
-0
/
+3
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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