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path: root/scene/gui/scroll_container.h
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* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-12/+12
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Allow ScrollBar params of a ScrollContainer to be modified in _ready()Maganty Rushyendra2020-12-291-0/+1
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-0/+1
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Fix scrollbar regression on large scalesMichael Alexsander2020-01-161-0/+1
* Cleanup unnecessary code from before the scrollbar overlapping fixesMichael Alexsander2020-01-141-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fix argument type in set_follow_focus()Tomasz Chabora2019-12-301-1/+1
* Make new ScrollContainer focus behavior optionalTomasz Chabora2019-12-301-0/+4
* Scroll ScrollContainer to focused childrenTomasz Chabora2019-12-111-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-0/+3
* Make BaseButton not emit press when container is scrolledRuslan Mustakov2018-04-091-0/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-5/+4
* -All types have editable script now in propertiesJuan Linietsky2017-01-091-0/+3
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+92