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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
/
scroll_container.h
Commit message (
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Author
Age
Files
Lines
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-12
/
+12
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Allow ScrollBar params of a ScrollContainer to be modified in _ready()
Maganty Rushyendra
2020-12-29
1
-0
/
+1
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Fix scrollbar regression on large scales
Michael Alexsander
2020-01-16
1
-0
/
+1
*
Cleanup unnecessary code from before the scrollbar overlapping fixes
Michael Alexsander
2020-01-14
1
-1
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix argument type in set_follow_focus()
Tomasz Chabora
2019-12-30
1
-1
/
+1
*
Make new ScrollContainer focus behavior optional
Tomasz Chabora
2019-12-30
1
-0
/
+4
*
Scroll ScrollContainer to focused children
Tomasz Chabora
2019-12-11
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+3
*
Make BaseButton not emit press when container is scrolled
Ruslan Mustakov
2018-04-09
1
-0
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-5
/
+4
*
-All types have editable script now in properties
Juan Linietsky
2017-01-09
1
-0
/
+3
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+92