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path: root/scene/gui/texture_rect.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Add expand mode compat to TextureRectkobewi2023-01-131-0/+3
* Add expand modes to TextureRectkobewi2023-01-121-3/+13
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename TextureRect.expand to ignore_texture_sizekobewi2022-01-071-5/+4
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-4/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)2020-10-191-3/+4
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Texture refactorJuan Linietsky2020-02-111-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update TextureRect and Sprite when their Texture is modified directly.PouleyKetchoupp2019-10-051-0/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+1
* Add ability to flip TextureRect horizontally or verticallyPouleyKetchoupp2019-04-031-0/+8
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-7/+6
* Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchModegeequlim2017-02-091-1/+1
* Finish renaming *Frame GUI classes to *RectRémi Verschelde2017-01-141-0/+78