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path: root/scene/main/instance_placeholder.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* make InstancePlaceholder in charge of node reference resolutionAdriano Orioli2024-05-281-0/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Remove more deprecated methods and codeRémi Verschelde2020-02-131-1/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Added create_instanceeon-s2018-03-051-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-7/+6
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* adding get_stored_values methodAriel Manzur2016-11-181-0/+2
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -better integration of ndee's themeJuan Linietsky2015-11-131-2/+2
* -fixes and more fixes to new scene system, seems stable now..reduz2015-10-161-0/+37