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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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scene
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main
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node.h
Commit message (
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Author
Age
Files
Lines
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-0
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+3
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Fix `atr_n()` behavior when auto translation is disabled
Haoyu Qiu
2024-09-29
1
-2
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+7
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[Core] Add way to check if a signal has any connections
A Thousand Ships
2024-09-20
1
-0
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+1
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Allow configuring which translation domain Object.tr uses
Haoyu Qiu
2024-09-17
1
-0
/
+8
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Merge pull request #96024 from Ryan-000/expose_get_rpc_config
Rémi Verschelde
2024-09-16
1
-2
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+2
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Expose get_rpc_config and get_node_rpc_config
Ryan
2024-09-04
1
-2
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+2
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Merge pull request #94477 from RedMser/typos-batch-1
Rémi Verschelde
2024-08-28
1
-1
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+1
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Fix typos
RedMser
2024-07-17
1
-1
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+1
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Merge pull request #92391 from rburing/fti_3d
Rémi Verschelde
2024-08-16
1
-0
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+25
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Fixed Timestep Interpolation (3D)
Ricardo Buring
2024-07-07
1
-0
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+25
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Decorate rare !data.inside_tree condition with unlikely
CrazyRoka
2024-07-12
1
-1
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+1
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Optimize Node::is_readable_from_caller_thread() by prioritizing the most comm...
CrazyRoka
2024-07-11
1
-1
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+1
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-0
/
+1
*
Fix a performance regression when duplicating a node
warriormaster12
2024-05-12
1
-1
/
+1
*
Expose is_part_of_edited_scene()
kobewi
2024-04-26
1
-0
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+2
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Revert what needs to be reverted
ajreckof
2024-04-10
1
-6
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+1
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fix node duplication in update after external changes.
ajreckof
2024-04-03
1
-1
/
+6
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Merge pull request #88424 from rburing/fti_2d
Rémi Verschelde
2024-03-24
1
-22
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+51
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Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-22
/
+51
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Merge pull request #87387 from warriormaster12/dup_prop_refactor
Rémi Verschelde
2024-03-24
1
-0
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+1
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Fix property duplication when duplicating a parent node
warriormaster12
2024-03-17
1
-0
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+1
*
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
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+1
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Optimise Object's `get_argument_options`
Micky
2024-02-29
1
-2
/
+1
*
Revert "Allow configuration warnings to refer to a property"
Rémi Verschelde
2024-02-17
1
-7
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+2
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Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-0
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+24
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Allow configuration warnings to refer to a property
RedMser
2024-02-08
1
-2
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+7
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Merge pull request #87535 from Mickeon/scene-tree-configuration-warnings-cleanup
Rémi Verschelde
2024-01-29
1
-1
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+0
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Improve appearance of Node configuration warnings
Micky
2024-01-27
1
-1
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+0
*
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Fix renaming a node to the name of its siblings breaking NodePath
ajreckof
2024-01-16
1
-0
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+1
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Let read thread guards allow access to out-of-tree nodes
Pedro J. Estébanez
2024-01-08
1
-1
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+3
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Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
Yuri Sizov
2023-11-06
1
-1
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+0
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-10-08
1
-1
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+1
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Add 'get_tree_string()' and 'get_tree_string_pretty()' to Node class to compl...
vPumpking
2023-09-15
1
-2
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+4
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Fix drag-dropping nodes to parent with internal nodes
kleonc
2023-07-07
1
-0
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+2
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Display `BitField[Enum]` in docs to distinguish from `Enum`
Danil Alexeev
2023-06-15
1
-0
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+4
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Display the node path or name in Node thread guard errors
Hugo Locurcio
2023-06-07
1
-6
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+7
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Remove redundant check from thread guards
Pedro J. Estébanez
2023-06-01
1
-4
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+7
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Merge pull request #77234 from RandomShaper/fix_rtl_mt
Rémi Verschelde
2023-05-24
1
-4
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+4
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Allow threads to mark themselves as safe for nodes
Pedro J. Estébanez
2023-05-24
1
-4
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+4
*
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Fix compile issue in not very conformant compilers
Pedro J. Estébanez
2023-05-22
1
-2
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+6
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Optimize threading-sensitive node data for single-threaded processing
Pedro J. Estébanez
2023-05-17
1
-0
/
+18
*
Let calls through thread guards in resource loading contexts
Pedro J. Estébanez
2023-05-17
1
-3
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+3
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Merge pull request #76025 from YuriSizov/editor-reparentable-windows
Rémi Verschelde
2023-05-16
1
-0
/
+1
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Expose dialog parent-and-popup logic to the API
Yuri Sizov
2023-05-15
1
-0
/
+1
*
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Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe
Rémi Verschelde
2023-05-16
1
-0
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+36
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Make more base nodes thread safe
Juan Linietsky
2023-05-15
1
-0
/
+36
*
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Avoid crash when adjusting a node tree that is not in the tree
Rindbee
2023-05-11
1
-0
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+2
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Refactor Node Processing
Juan Linietsky
2023-05-09
1
-5
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+108
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Prevent errors when using ViewportTexture
kobewi
2023-05-08
1
-0
/
+1
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Make `Node::get_children()` public
Aaron Franke
2023-04-15
1
-1
/
+1
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