summaryrefslogtreecommitdiffstats
path: root/scene/main/timer.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-13/+13
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-4/+4
* - _ready() callback only happens once now, if you want to receive it again, u...Juan Linietsky2017-01-101-12/+12
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-13/+13
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Now the timer could be pausedHearto Lazor2016-03-311-3/+23
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* -make stream player and time restore state properly if removed, fixes #1949Juan Linietsky2016-02-021-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Update documentation for TileSet and TimerRémi Verschelde2015-09-251-1/+4
* - Implemented support for fixed process on timer. Useful for cooldowns withou...Hearto Lazor2015-05-101-9/+60
* -fix timer behavior described, closes #1455Juan Linietsky2015-05-011-0/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Batch of BugfixesJuan Linietsky2014-12-071-1/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* ColladaJuan Linietsky2014-10-141-2/+3
* Little BitsJuan Linietsky2014-10-121-1/+4
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+140