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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
main
/
viewport.cpp
Commit message (
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Author
Age
Files
Lines
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Fix ViewportTexture error when viewport is used from a child scene
jitspoe
2021-10-05
1
-5
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+5
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Fix focus shortcuts triggering incorrectly
Eric M
2021-09-21
1
-11
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+6
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Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
1
-50
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+50
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Merge pull request #50375 from Paulb23/code_edit_unit_tests
Rémi Verschelde
2021-09-13
1
-2
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+6
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Prevent crash on startup if no audio server
Paulb23
2021-09-01
1
-2
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+6
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Merge pull request #49063 from Calinou/remove-16x-msaa
Rémi Verschelde
2021-09-13
1
-2
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+1
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Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-25
1
-2
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+1
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Fix multiple definitions of Listener2D
kobewi
2021-09-12
1
-1
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+1
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Clean up Viewport, remove dead code.
Max Hilbrunner
2021-09-10
1
-130
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+104
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Merge pull request #52431 from dozingpip/patch-1
Max Hilbrunner
2021-09-10
1
-7
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+0
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Remove dead code from Viewport::_gui_input_event
Pip
2021-09-06
1
-7
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+0
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Add Listener2D
kobewi
2021-08-31
1
-1
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+20
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Merge pull request #51906 from requizm/fix/49077
Michael Alexsander
2021-08-28
1
-0
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+7
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Fix tooltip message working incorrectly in PopupMenu
requizm
2021-08-20
1
-0
/
+7
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Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
1
-6
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+3
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Optionally scale 3D render content
Bastiaan Olij
2021-08-26
1
-0
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+26
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-41
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+18
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Disable Node3D when compiling without 3D and fix disable_3d option
Aaron Franke
2021-08-13
1
-5
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+22
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Merge pull request #51607 from aaronfranke/includes
Rémi Verschelde
2021-08-13
1
-12
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+4
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Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-12
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+4
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Use the Unicode multiplication symbol where relevant
Hugo Locurcio
2021-08-12
1
-1
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+1
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Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
1
-2
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+3
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Added EditorCommandPalette
Bhuvan Vemula
2021-08-09
1
-2
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+3
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Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-10
1
-464
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+432
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Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-29
1
-1
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+2
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Multiple cosmetic fixes for embedded windows
Michael Alexsander
2021-07-27
1
-4
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+3
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Use Ref<T> references as iterators where relevant
Rémi Verschelde
2021-07-26
1
-1
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+1
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
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+1
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Show tooltips even when paused or time_scale is 0
kobewi
2021-07-23
1
-15
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+11
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Make `MenuButton`'s `switch_on_hover` work again
Michael Alexsander
2021-07-22
1
-8
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+8
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Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
1
-35
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+45
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add viewport.get_camera_2d()
Josh Chandler
2021-07-03
1
-35
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+45
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Editor StringName and Viewport optimizations
Joan Fons
2021-07-20
1
-5
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+11
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Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-19
1
-20
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+20
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Optimize StringName usage
reduz
2021-07-18
1
-20
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+20
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Merge pull request #48186 from EricEzaM/PR/tooltip-improvements
Rémi Verschelde
2021-07-19
1
-1
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+4
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Made default tooltips (non-custom ones) disappear on mouse enter.
EricEzaM
2021-04-26
1
-1
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+4
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Merge pull request #47395 from sygi/shape_idx_collision
Hugo Locurcio
2021-07-16
1
-31
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+53
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Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-07-02
1
-31
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+53
*
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Fix Render Info
reduz
2021-07-03
1
-7
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+8
*
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Fixes to 2D viewport
reduz
2021-06-29
1
-0
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+13
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Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-29
1
-3
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+3
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Rename `is_a_parent_of()` to `is_ancestor_of()`
Lightning_A
2021-06-21
1
-3
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+3
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Remove clips_input() method and use clip_content
kobewi
2021-06-25
1
-1
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+1
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Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-20
1
-5
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+5
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-5
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+5
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Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
1
-3
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+3
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*
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Refactor VisibilityNotifier3D
reduz
2021-06-16
1
-10
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+0
*
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Refactor VisibilityNotifier
reduz
2021-06-16
1
-12
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+0
*
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Fix Viewport crashes when not in tree
Haoyu Qiu
2021-06-13
1
-0
/
+3
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