summaryrefslogtreecommitdiffstats
path: root/scene/register_scene_types.cpp
Commit message (Expand)AuthorAgeFilesLines
* Merge commit godotengine/godot@711c725cf1b641d05d6cc988a64601622e48fe4aSpartan3222024-11-151-0/+3
|\
| * Fix deadlocks related to ClassDB queries about global classesPedro J. Estébanez2024-11-081-0/+3
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotSpartan3222024-10-131-0/+2
|/
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+0
* [VisualShader] Add reroute node and improve port drawingHendrik Brucker2024-05-131-0/+1
* Allow users to override SkeletonModifier3D._process_modificationLyuma2024-05-091-1/+1
* Merge pull request #90645 from Malcolmnixon/unified-xr-trackersRémi Verschelde2024-04-221-1/+1
|\
| * Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...Malcolm Nixon2024-04-181-1/+1
* | [Compatibility] Add stub for VisualShaderNodeCommentHendrik Brucker2024-04-181-0/+3
|/
* Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfoldersAaron Franke2024-04-151-4/+4
* Reorganize some code to have 2D things grouped togetherAaron Franke2024-04-131-72/+71
* Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PBSilc Lizard (Tokage) Renew2024-04-051-0/+4
* Add GraphFrame and integrate it in VisualShaderHendrik Brucker2024-04-041-1/+3
* Expose TileMapLayerGilles Roudière2024-04-031-1/+2
* Add new Parallax2D nodemarkdibarry2024-03-031-0/+2
* Merge pull request #88798 from Malcolmnixon/xr-body-trackerRémi Verschelde2024-02-281-0/+2
|\
| * Add body tracking support.Malcolm Nixon2024-02-271-0/+2
* | Split monolithic physics class filessmix82024-02-271-17/+36
|/
* Move 3D-only resources to their own folderAaron Franke2024-02-261-15/+15
* Move 2D-only resources to their own folderAaron Franke2024-02-261-19/+19
* Add ufbx for FBX importingK. S. Ernest (iFire) Lee2024-02-231-1/+0
* Merge pull request #88704 from AThousandShips/no_3d_fix_2Rémi Verschelde2024-02-231-13/+12
|\
| * Fix some additional errors with 3D disabledA Thousand Ships2024-02-231-13/+12
* | Provide generic interface for XR hand trackingDavid Snopek2024-02-231-0/+2
|/
* Merge pull request #80214 from BastiaanOlij/rendering_effectRémi Verschelde2024-02-201-0/+4
|\
| * Implement hooks into rendererBastiaan Olij2024-02-181-0/+4
* | Merge pull request #88312 from Malcolmnixon/face-tracker-providerRémi Verschelde2024-02-191-0/+2
|\ \ | |/ |/|
| * Initial XRFaceTrackingProvider and XRFaceTracker work.Malcolm Nixon2024-02-171-0/+2
* | Implement support for application status indicators (tray icons).bruvzg2024-02-131-0/+3
* | Change TileMapEditor to TileMapLayerEditorGilles Roudière2024-02-121-0/+1
|/
* Rework GraphEdit connections (drawing, API, optimizations)Hendrik Brucker2024-01-181-1/+4
* Fix some build errors with `disable_3d=Yes`A Thousand Ships2024-01-071-1/+1
* Merge pull request #85000 from bruvzg/ed_ui_directionYuri Sizov2023-12-191-0/+4
|\
| * [Editor] Add option to override editor UI layout direction.bruvzg2023-11-171-0/+4
* | Improve engine startup/shutdown benchmarksYuri Sizov2023-12-081-0/+12
|/
* Fix FogMaterial memory leakbitsawer2023-11-101-0/+1
* Implement AnimationManager the base class of AnimationPlayer/TreeSilc Lizard (Tokage) Renew2023-09-291-2/+3
* Add 2D navigation mesh bakingsmix82023-09-251-0/+2
* Clean up/refactor GraphNode and make it more flexibleHendrik Brucker2023-09-071-0/+1
* Move default theme files to scene/themeYuri Sizov2023-08-281-1/+0
* Merge pull request #79288 from BastiaanOlij/custom_texture_apiYuri Sizov2023-07-261-0/+9
|\
| * Add custom texture create functionBastiaan Olij2023-07-261-0/+9
* | Additional Visual Shader NodesPatrick2023-07-261-0/+3
|/
* Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own fileHendrik Brucker2023-07-171-0/+3
* Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+10
* Fix for threaded NavigationMesh baking under new thread guardssmix82023-06-141-0/+2
* Don't disable `Material` and `PlaceholderMaterial` when `disable_3d=yes`Ninni Pipping2023-05-301-2/+2
* Implement NodeSub2 to AnimationTree & improve mathematical NodesSilc Lizard (Tokage) Renew2023-05-271-0/+1
* Rework Navigation Avoidancesmix82023-05-101-0/+4