Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -1/+1 |
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| * | Style: Apply `clang-tidy` fixes | Thaddeus Crews | 2024-11-04 | 1 | -1/+1 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 18 | -36/+36 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 18 | -0/+36 |
* | | Rebrand Godot to Redot | Randolph W. Aarseth II | 2024-10-11 | 1 | -1/+1 |
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* | Reduce and prevent unnecessary random-access to `List` | A Thousand Ships | 2024-05-04 | 1 | -1/+1 |
* | Reset state of SkeletonModification2D when loaded from cache | johnsonbaugh | 2024-04-23 | 2 | -0/+7 |
* | Fix errors and warnings when loading Skeleton2D Modifications | johnsonbaugh | 2024-04-23 | 6 | -19/+45 |
* | Split monolithic physics class files | smix8 | 2024-02-27 | 2 | -4/+4 |
* | Move 2D-only resources to their own folder | Aaron Franke | 2024-02-26 | 18 | -0/+4314 |