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path: root/scene/resources/2d/tile_set.cpp
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* Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-6/+6
* Fix error when undo tile deletion in TileSetAtlasSourceEditorHaoyu Qiu2024-10-181-4/+4
* Merge pull request #70096 from rune-scape/stringname-dictRémi Verschelde2024-09-031-2/+2
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| * StringName Dictionary keysrune-scape2024-08-291-2/+2
* | Implement multiple occlusion polygons within each TileSet occlusion layerGilles Roudière2024-09-031-24/+144
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* NavigationPolygon: Implement get/set_polygon fast paths.Patrick Sean Klein2024-08-171-8/+9
* Fix TileAtlasView bounds checks for transposed tileskleonc2024-08-091-1/+16
* TileSet: Maintain NavigationPolygon sub-polygons when rotatingPatrick Sean Klein2024-06-131-7/+5
* Fixes an index error in TileSet when caching transformed collision layers.Patrick Sean Klein2024-05-261-1/+1
* Use Core/Scene stringnames consistentlykobewi2024-05-131-27/+27
* [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`A Thousand Ships2024-05-021-3/+3
* Handle compressed images in TileSetAtlasSource::_create_padded_image_textureaaronp642024-04-211-0/+5
* TileSet: don't save angular and linear physics velocities if they have their ...Gilles Roudière2024-04-081-2/+14
* [TileSet] Expose `TileData.is_valid_terrain_peering_bit`A Thousand Ships2024-03-261-0/+1
* Use `Vector*` component-wise `min/max/clamp` functions where applicableA Thousand Ships2024-03-201-3/+3
* Fix call queue problems when loading TileSetkobewi2024-03-141-17/+44
* Move 2D-only resources to their own folderAaron Franke2024-02-261-0/+6927