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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-2722-12/+389
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| * Add ShadowCastingSetting to MeshLibrary / GridMap itemssmix82024-11-272-0/+38
| * Add CollisionShape3D custom debug coloursJamie Greunbaum2024-11-2620-12/+351
* | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-261-0/+169
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| * Optimize mesh generation by preventing unneeded shape recalculationsCarson Bates2024-11-211-0/+169
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Core: Integrate `Ref::instantiate` where possibleThaddeus Crews2024-11-101-1/+1
* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-062-19/+86
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| * Rewrite index optimization code for maximum efficiencyArseny Kapoulkine2024-11-042-19/+86
* | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122Spartan3222024-11-023-295/+6
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| * Merge pull request #69197 from aaronfranke/fix-tiny-convexThaddeus Crews2024-10-311-1/+1
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| | * Fix debug line drawing with tiny convex hull mesh collidersAaron Franke2024-10-301-1/+1
| * | Merge pull request #98620 from zeux/lodgen-cleanupClay John2024-10-302-294/+5
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| | * LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settingsArseny Kapoulkine2024-10-282-294/+5
* | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-303-2/+3
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| * | Merge pull request #97934 from adamscott/give-AThousandShips-a-breakThaddeus Crews2024-10-292-2/+2
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| | * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-252-2/+2
| * | Update meshoptimizer to 0.22Arseny Kapoulkine2024-10-261-0/+1
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* | Fix copyright headers referring to GodotSpartan3222024-10-2736-72/+72
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-1136-0/+72
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* Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...Dario2024-10-022-0/+5
* SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-251-0/+1
* Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-3/+3
* Merge pull request #96880 from zeux/fix-vcache-nontriRémi Verschelde2024-09-121-2/+2
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| * Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfacesArseny Kapoulkine2024-09-111-2/+2
* | Merge pull request #94783 from TokageItLab/validate-gltf-anim-nameRémi Verschelde2024-09-122-1/+13
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| * Add validation to glTF importer for Blendshape and AnimationSilc 'Tokage' Renew2024-07-262-1/+13
* | Cleanup of raw `nullptr` checks with `Ref`A Thousand Ships2024-08-311-1/+1
* | Use `MutexLock` in more placesA Thousand Ships2024-08-292-10/+4
* | Merge pull request #94954 from raulsntos/mark-internal-propertiesRémi Verschelde2024-08-281-1/+1
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| * | Mark underscored properties as internalRaul Santos2024-07-301-1/+1
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* | Merge pull request #93602 from aaronp64/inspector_latencyRémi Verschelde2024-08-221-4/+4
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| * | Improve Editor Inspector/Theme item lookup performanceaaronp642024-08-201-4/+4
* | | Add bounds function to NavigationMeshSourceGeometryDatasmix82024-08-192-0/+57
* | | NavigationPolygon: Implement get/set_polygon fast paths.Patrick Sean Klein2024-08-171-12/+7
* | | Optimize base and shadow meshes for cacheArseny Kapoulkine2024-08-162-0/+37
* | | Merge pull request #94726 from BastiaanOlij/primitive_texel_size_updateRémi Verschelde2024-08-162-17/+30
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| * | | Make primitive meshes react to texel size changeBastiaan Olij2024-07-262-17/+30
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* | | Merge pull request #93727 from zeux/raycast-optRémi Verschelde2024-08-162-11/+24
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| * | Disable normal raycaster for LOD generation by defaultArseny Kapoulkine2024-07-022-11/+24
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* / Fix LOD generation for meshes with tangents & mirrored UVsArseny Kapoulkine2024-07-231-1/+4
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* Fix thread-use causing navigation source geometry data corruptionsmix82024-06-212-22/+54
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+0
* Merge pull request #90921 from smix8/navmesh_bake_warnRémi Verschelde2024-04-221-0/+9
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| * Warn that navigation mesh baking from Meshes is bad for runtime performancesmix82024-04-221-0/+9
* | Merge pull request #90935 from smix8/navdata_appendRémi Verschelde2024-04-222-8/+20
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| * | Add NavigationMeshSourceGeometryData append functionssmix82024-04-212-8/+20
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* / Expose create_from_arrays in SurfaceTool and cleanup some namingLyuma2024-04-191-1/+1
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* Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfoldersAaron Franke2024-04-152-0/+428
* Add HeightMapShape3D update with Image datasmix82024-04-042-0/+105