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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
22
-12
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+389
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Add ShadowCastingSetting to MeshLibrary / GridMap items
smix8
2024-11-27
2
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+38
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Add CollisionShape3D custom debug colours
Jamie Greunbaum
2024-11-26
20
-12
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+351
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-0
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+169
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Optimize mesh generation by preventing unneeded shape recalculations
Carson Bates
2024-11-21
1
-0
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+169
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-1
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+1
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Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-1
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+1
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
2
-19
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+86
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Rewrite index optimization code for maximum efficiency
Arseny Kapoulkine
2024-11-04
2
-19
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+86
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
3
-295
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+6
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Merge pull request #69197 from aaronfranke/fix-tiny-convex
Thaddeus Crews
2024-10-31
1
-1
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+1
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Fix debug line drawing with tiny convex hull mesh colliders
Aaron Franke
2024-10-30
1
-1
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+1
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Merge pull request #98620 from zeux/lodgen-cleanup
Clay John
2024-10-30
2
-294
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+5
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LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings
Arseny Kapoulkine
2024-10-28
2
-294
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+5
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
3
-2
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+3
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Merge pull request #97934 from adamscott/give-AThousandShips-a-break
Thaddeus Crews
2024-10-29
2
-2
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+2
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
2
-2
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+2
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Update meshoptimizer to 0.22
Arseny Kapoulkine
2024-10-26
1
-0
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+1
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
36
-72
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+72
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
36
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+72
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
2
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+5
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-3
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+3
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Merge pull request #96880 from zeux/fix-vcache-nontri
Rémi Verschelde
2024-09-12
1
-2
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+2
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Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
Arseny Kapoulkine
2024-09-11
1
-2
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+2
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Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Rémi Verschelde
2024-09-12
2
-1
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+13
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Add validation to glTF importer for Blendshape and Animation
Silc 'Tokage' Renew
2024-07-26
2
-1
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+13
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Cleanup of raw `nullptr` checks with `Ref`
A Thousand Ships
2024-08-31
1
-1
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+1
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Use `MutexLock` in more places
A Thousand Ships
2024-08-29
2
-10
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+4
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Merge pull request #94954 from raulsntos/mark-internal-properties
Rémi Verschelde
2024-08-28
1
-1
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+1
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Mark underscored properties as internal
Raul Santos
2024-07-30
1
-1
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+1
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Merge pull request #93602 from aaronp64/inspector_latency
Rémi Verschelde
2024-08-22
1
-4
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+4
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Improve Editor Inspector/Theme item lookup performance
aaronp64
2024-08-20
1
-4
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+4
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Add bounds function to NavigationMeshSourceGeometryData
smix8
2024-08-19
2
-0
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+57
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NavigationPolygon: Implement get/set_polygon fast paths.
Patrick Sean Klein
2024-08-17
1
-12
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+7
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Optimize base and shadow meshes for cache
Arseny Kapoulkine
2024-08-16
2
-0
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+37
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Merge pull request #94726 from BastiaanOlij/primitive_texel_size_update
Rémi Verschelde
2024-08-16
2
-17
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+30
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Make primitive meshes react to texel size change
Bastiaan Olij
2024-07-26
2
-17
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+30
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Merge pull request #93727 from zeux/raycast-opt
Rémi Verschelde
2024-08-16
2
-11
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+24
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Disable normal raycaster for LOD generation by default
Arseny Kapoulkine
2024-07-02
2
-11
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+24
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Fix LOD generation for meshes with tangents & mirrored UVs
Arseny Kapoulkine
2024-07-23
1
-1
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+4
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Fix thread-use causing navigation source geometry data corruption
smix8
2024-06-21
2
-22
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+54
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+0
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Merge pull request #90921 from smix8/navmesh_bake_warn
Rémi Verschelde
2024-04-22
1
-0
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+9
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Warn that navigation mesh baking from Meshes is bad for runtime performance
smix8
2024-04-22
1
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+9
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Merge pull request #90935 from smix8/navdata_append
Rémi Verschelde
2024-04-22
2
-8
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+20
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Add NavigationMeshSourceGeometryData append functions
smix8
2024-04-21
2
-8
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+20
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Expose create_from_arrays in SurfaceTool and cleanup some naming
Lyuma
2024-04-19
1
-1
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+1
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
2
-0
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+428
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Add HeightMapShape3D update with Image data
smix8
2024-04-04
2
-0
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+105
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