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path: root/scene/resources/audio_stream_wav.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* AudioStream(Playback)WAV: Use LocalVectors instead of pointersDeeJayLSP2024-09-081-2/+2
* QOA: Remove unnecessary memory allocationDeeJayLSP2024-08-241-1/+1
* Add samples playback supportAdam Scott2024-06-181-0/+13
* Add QOA (Quite OK Audio) as a WAV compression modeDeeJayLSP2024-05-011-3/+20
* Enforce template syntax `typename` over `class`Thaddeus Crews2024-03-071-1/+1
* Enable shadow warnings and fix raised errorsNinni Pipping2023-05-111-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Change time parameters and variables to double typeDave Palais2022-09-261-4/+4
* Rename AudioStreamSample to a more discoverable nameDeeJayLSP2022-07-281-0/+159