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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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bit_map.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix potential integer underflow in rounded up divisions
EddieBreeg
2024-01-02
1
-1
/
+1
*
Fix size error in `BitMap.opaque_to_polygons`
Ninni Pipping
2023-04-28
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix typos with codespell
Rémi Verschelde
2022-12-15
1
-1
/
+1
*
BitMap polygon code cleanup
Ninni Pipping
2022-11-22
1
-78
/
+23
*
Fix polygon generation in BitMap
Ninni Pipping
2022-11-17
1
-39
/
+123
*
Make some Image methods static
kobewi
2022-10-14
1
-3
/
+1
*
Refactor BitMap and add tests
Hendrik Brucker
2022-09-01
1
-65
/
+85
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-2
/
+3
*
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
1
-1
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-2
/
+2
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Merge pull request #55841 from OverloadedOrama/expose-bitmap-methods
Rémi Verschelde
2022-01-25
1
-0
/
+2
|
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*
Expose BitMap's `convert_to_image` and `resize` methods to GDScript
Manolis Papadeas
2021-12-12
1
-0
/
+2
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
*
Construct values only when necessary.
Anilforextra
2021-09-23
1
-1
/
+1
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-4
/
+4
*
BitMask::create Don't request more memory than needed when size is a multiply...
kleonc
2021-05-08
1
-1
/
+1
*
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
1
-1
/
+1
*
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
1
-1
/
+1
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-7
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-19
1
-3
/
+3
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-16
/
+27
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-29
/
+0
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-3
/
+3
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-7
/
+5
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-14
1
-1
/
+1
*
Sprite to polygon conversion improvements
PouleyKetchoupp
2019-10-07
1
-17
/
+39
*
Style: Fix issues with clang-format 8.0
Rémi Verschelde
2019-05-20
1
-21
/
+19
*
Added ability for multiple images to be imported as an atlas
Juan Linietsky
2019-04-19
1
-0
/
+58
*
Fix BitMap calculating incorrect true bit count
Andrii Doroshenko (Xrayez)
2019-04-04
1
-1
/
+2
*
Fix -Wsign-compare warnings.
marxin
2019-02-27
1
-1
/
+1
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+625