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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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bit_mask.cpp
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Author
Age
Files
Lines
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-625
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
doc: Sync classref with current source
Rémi Verschelde
2018-12-27
1
-1
/
+1
*
Fix maybe-uninitialized warnings from GCC 4.8.x
Rémi Verschelde
2018-12-17
1
-2
/
+2
*
Fix warnings about unused variables [-Wunused-variable]
Rémi Verschelde
2018-09-27
1
-1
/
+0
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-12
/
+4
*
Fix comments indentation
Rémi Verschelde
2018-08-14
1
-50
/
+51
*
Transform fill_bits from recursive to iterative
Pedro J. Estébanez
2018-08-10
1
-12
/
+70
*
Expose additional BitMap methods
Pedro J. Estébanez
2018-08-10
1
-0
/
+37
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-7
/
+7
*
Fix typos with codespell
luz.paz
2018-02-21
1
-3
/
+3
*
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-3
/
+345
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+1
*
Fix bitwise NOT operator on BitMap's set_bit
Konrad Nowakowski
2018-01-09
1
-2
/
+2
*
Ensure depth reads go via alpha render list, fixes #14759
Juan Linietsky
2018-01-06
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
1
-3
/
+3
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-1
/
+1
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-7
/
+7
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-78
/
+67
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-9
/
+9
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-9
/
+9
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-4
/
+3
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-4
/
+3
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...
Juan Linietsky
2016-01-03
1
-54
/
+0
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
1
-1
/
+6
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+255