Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Let materials' shaders update happen on loader threads | Pedro J. Estébanez | 2024-05-06 | 1 | -2/+1 |
* | Avoid sync issues in materials with scheduled shader updates | Pedro J. Estébanez | 2023-05-10 | 1 | -1/+0 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Make `_validate_property` a multilevel method | Yuri Sizov | 2022-08-22 | 1 | -1/+1 |
* | Clean up Hash Functions | reduz | 2022-06-20 | 1 | -1/+1 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -3/+6 |
* | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde | 2022-05-02 | 1 | -4/+4 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Prevent shaders from generating code before the constructor finishes. | Tom Coxon | 2021-09-21 | 1 | -0/+1 |
* | Fix some unnecessary includes | Aaron Franke | 2021-08-13 | 1 | -0/+151 |