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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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curve.cpp
Commit message (
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Author
Age
Files
Lines
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix typos with codespell
Rémi Verschelde
2022-12-15
1
-3
/
+3
*
Merge pull request #69726 from xiongyaohua/tweak_curve
Rémi Verschelde
2022-12-14
1
-6
/
+32
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\
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*
Handle corner cases for curve baking
Yaohua Xiong
2022-12-14
1
-6
/
+32
*
|
Fix Curve2D::get_closest_offset
Yaohua Xiong
2022-12-14
1
-6
/
+8
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/
*
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
1
-1
/
+1
*
Refactor baking code for Curve2D
Yaohua Xiong
2022-12-05
1
-124
/
+185
*
Fix Curve3D::get_closest_point() broken
Yaohua Xiong
2022-12-03
1
-10
/
+12
*
Refactor Curve3D::_bake() method
Yaohua Xiong
2022-11-24
1
-125
/
+120
*
Refactor Curv3D and PathFollow3D
Yaohua Xiong
2022-11-12
1
-145
/
+250
*
Move rotation sampling from Path2D to Curve2D
Yaohua Xiong
2022-11-01
1
-0
/
+41
*
Handle last baked vector index early
Nikola Bunjevac
2022-10-06
1
-4
/
+4
*
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-30
1
-29
/
+29
*
Rename `str2var` to `str_to_var` and similar
Micky
2022-08-26
1
-2
/
+2
*
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
Yuri Sizov
2022-08-15
1
-2
/
+2
*
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
Yuri Sizov
2022-08-08
1
-2
/
+2
*
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-27
1
-25
/
+13
*
Fix Curve{2D,3D} notifying property list changed
Raul Santos
2022-06-23
1
-14
/
+36
*
Fixed dragging curve points
Vitika9
2022-06-22
1
-5
/
+19
*
Expose Curve points in the inspector
Raul Santos
2022-05-17
1
-1
/
+255
*
Implement `mark_dirty` in Curve2D and Curve3D
Raul Santos
2022-05-17
1
-32
/
+26
*
Regression: Fix Curve2D/Curve3D baking
Hendrik Brucker
2022-05-16
1
-4
/
+6
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Fix Curve bake algorithm
Raul Santos
2022-05-12
1
-45
/
+55
*
Fix Curve idx calculation for baked tilts and up vectors
Raul Santos
2022-05-12
1
-23
/
+42
*
Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-7
/
+7
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Improve Curve with const and real_t
Aaron Franke
2021-11-30
1
-242
/
+242
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-4
/
+4
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-3
/
+3
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-4
/
+4
*
Curve2D/Curve3D: exact linear interpolation
Jihyun Yu
2021-08-21
1
-26
/
+71
*
Some work on double support
Aaron Franke
2021-08-09
1
-4
/
+4
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-5
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
Implement Particle Trails
reduz
2021-04-30
1
-2
/
+2
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-14
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-67
/
+124
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+12
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-90
/
+0
*
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
1
-2
/
+2
*
Renamed plane's d to distance
Marcus Elg
2020-05-10
1
-2
/
+2
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-2
/
+2
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-2
/
+2
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-8
/
+8
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-45
/
+36
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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