Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 | |
* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -3/+3 | |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -40/+17 | |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -8/+8 | |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 | |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -3/+3 | |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 | |
* | Curve2D/3D: Add clear_points method. | Andreas Haas | 2016-12-03 | 1 | -0/+2 | |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 | |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 | |
* | 2D Animation Improvements | Juan Linietsky | 2014-07-06 | 1 | -1/+74 | |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+162 |