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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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font.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Font] Add check for cyclic base font dependencies.
bruvzg
2024-08-03
1
-2
/
+3
*
[Import] Add "skip file" import option to skip (and exclude from export) impo...
bruvzg
2024-03-12
1
-0
/
+2
*
[Font] Add option to disable embedded bitmaps loading.
bruvzg
2024-03-11
1
-0
/
+8
*
[TextServer / Font] Add support for customizable baseline offset.
bruvzg
2024-01-28
1
-6
/
+14
*
[Bitmap fonts] Add support for scaling.
bruvzg
2023-10-13
1
-0
/
+4
*
[TextServer] Store font extra spacing variations without making a full copy o...
bruvzg
2023-09-28
1
-1
/
+1
*
[Text Server] Store extra spacing of individual font variations.
bruvzg
2023-08-24
1
-4
/
+12
*
Move registration of `fallbacks` property in the base Font class
Faolan
2023-08-07
1
-0
/
+1
*
[TextServer] Add support for retrieving OpenType name strings.
bruvzg
2023-05-22
1
-0
/
+1
*
[Font] Implement `get_char_from_glyph_index` function.
bruvzg
2023-03-01
1
-0
/
+1
*
[SystemFont] Add missing MSDF properties.
bruvzg
2023-01-26
1
-0
/
+8
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
bruvzg
2022-12-24
1
-2
/
+37
*
Use system fonts as fallback and improve system font handling.
bruvzg
2022-12-04
1
-3
/
+24
*
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
1
-6
/
+6
|
\
|
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-6
/
+6
*
|
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-3
/
+3
|
/
*
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...
bruvzg
2022-08-09
1
-0
/
+4
*
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
bruvzg
2022-07-26
1
-1
/
+71
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-07-15
1
-8
/
+8
*
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-106
/
+158
*
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *....
bruvzg
2022-06-07
1
-0
/
+6
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Implement Label3D node.
bruvzg
2022-04-22
1
-0
/
+4
*
Unify TextServer built-in module and GDExtension code.
bruvzg
2022-03-17
1
-1
/
+1
*
Add options to embolden and transform font outlines to simulate bold and ital...
bruvzg
2022-03-11
1
-0
/
+8
*
Add sub-pixel glyph positioning support.
bruvzg
2022-02-12
1
-0
/
+4
*
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
Rémi Verschelde
2022-01-17
1
-0
/
+9
|
\
|
*
Move BMFont parser code from importer to the FontData to allow loading bitmap...
bruvzg
2021-11-09
1
-0
/
+9
*
|
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-09
1
-0
/
+3
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
|
Add a double-precision editor build to CI
Aaron Franke
2021-12-09
1
-4
/
+4
*
|
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-3
/
+3
|
/
*
Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg
2021-10-31
1
-0
/
+9
*
Ignore empty Font resources as theme override.
bruvzg
2021-10-25
1
-15
/
+13
*
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-10-01
1
-4
/
+4
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-120
/
+166
*
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-24
1
-0
/
+6
|
\
|
*
[Text Server] Restores bitmap font dynamic construction functions.
bruvzg
2021-02-15
1
-0
/
+6
*
|
[TextServer] Restore character and space extra spacing support.
bruvzg
2021-02-15
1
-1
/
+12
|
/
*
Improve resource load cache
reduz
2021-02-11
1
-2
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-13
1
-0
/
+4
*
[Complex Text Layouts] Add compatibility for legacy Font resources.
bruvzg
2020-12-03
1
-1
/
+15
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-121
/
+118
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-13
/
+13
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