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Redot Engine – Multi-platform 2D and 3D game engine
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gradient.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Overhaul the Gradient Editor
MewPurPur
2023-09-21
1
-2
/
+2
*
Add Linear SRGB and OKLab color spaces to Gradient.
JoNax97
2023-05-26
1
-21
/
+88
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Rename get_points_count() to get_point_count() internally
VolTer
2023-01-02
1
-1
/
+1
*
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
Hugo Locurcio
2022-08-30
1
-1
/
+1
*
Fix cubic interpolation for Gradient
Hendrik Brucker
2022-07-17
1
-4
/
+4
*
Refactor bezier interpolation functions
Hendrik Brucker
2022-06-27
1
-8
/
+4
*
Fix cppcheck const parameters
Markus Sauermann
2022-04-28
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Several Gradient improvements
Hendrik Brucker
2021-11-08
1
-4
/
+53
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Sort points in a Gradient for color and offset updates.
Somnath Sarkar
2020-08-12
1
-6
/
+9
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-4
/
+8
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
2019-04-05
1
-1
/
+1
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+129