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path: root/scene/resources/gradient.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Overhaul the Gradient EditorMewPurPur2023-09-211-2/+2
* Add Linear SRGB and OKLab color spaces to Gradient.JoNax972023-05-261-21/+88
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Rename get_points_count() to get_point_count() internallyVolTer2023-01-021-1/+1
* Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio2022-08-301-1/+1
* Fix cubic interpolation for GradientHendrik Brucker2022-07-171-4/+4
* Refactor bezier interpolation functionsHendrik Brucker2022-06-271-8/+4
* Fix cppcheck const parametersMarkus Sauermann2022-04-281-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Several Gradient improvementsHendrik Brucker2021-11-081-4/+53
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Sort points in a Gradient for color and offset updates.Somnath Sarkar2020-08-121-6/+9
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-4/+8
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* [Core] Rename linear_interpolate to lerpAaron Franke2020-04-291-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Replace a few #if/#elif with #ifdef and "#elif defined"Ignacio Etcheverry2019-04-051-1/+1
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-0/+129