index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
resources
/
navigation_mesh.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-2
/
+2
|
\
|
*
Core: Integrate `Ref::instantiate` where possible
Thaddeus Crews
2024-11-10
1
-2
/
+2
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
NavigationPolygon: Implement get/set_polygon fast paths.
Patrick Sean Klein
2024-08-17
1
-19
/
+22
*
Fix thread use causing navigation mesh data corruption
smix8
2024-06-21
1
-8
/
+37
*
Fix linking NavigationServer2D/3D with all classes disabled in build profile
Rémi Verschelde
2024-02-28
1
-2
/
+0
*
Add NavigationMesh border_size property for tile baking
smix8
2024-01-19
1
-1
/
+14
*
Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
/
+1
*
Add clear() function to NavigationMesh / NavigationPolygon
smix8
2023-07-07
1
-0
/
+7
*
Fix NavigationMesh baking AABB Editor handling and visuals
smix8
2023-02-03
1
-2
/
+2
*
Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-2
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove deprecated NavigationMesh compatibility parts
smix8
2022-12-22
1
-26
/
+0
*
Fix typo and ensure backwards compatibility for changed property names
Josh Jones
2022-12-20
1
-13
/
+20
*
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-11
/
+11
*
Remove leading spaces from enumerator name hints
Haoyu Qiu
2022-10-08
1
-1
/
+1
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-12
/
+12
*
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
1
-93
/
+5
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-5
/
+5
*
Fix some property validation not been refactored
RedMser
2022-08-18
1
-2
/
+4
*
Add more detailed Navigation Debug Visualization
smix8
2022-07-29
1
-0
/
+101
*
Implement NavigationMesh bake area
smix8
2022-06-23
1
-0
/
+24
*
Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-11
/
+11
*
Remove slash delimiter from NavigationMesh properties
smix8
2022-06-09
1
-23
/
+67
*
Remove arbitrary NavigationMesh bake property limits
smix8
2022-05-18
1
-6
/
+6
*
Add wrong surface warnings to NavigationMesh.create_from_mesh()
smix8
2022-05-18
1
-0
/
+2
*
Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.x
Rémi Verschelde
2022-05-16
1
-2
/
+2
|
\
|
*
Clamp NavigationMesh sample_distance above zero
smix8
2022-05-16
1
-2
/
+2
*
|
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
|
/
*
Fix debug navmesh errors
Pawel Lampe
2022-04-04
1
-0
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-2
/
+2
*
Merge pull request #53208 from timothyqiu/headless-crash
Rémi Verschelde
2021-10-01
1
-0
/
+2
|
\
|
*
Fix crash in headless mode
Haoyu Qiu
2021-09-29
1
-0
/
+2
*
|
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-4
/
+4
|
/
*
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
1
-9
/
+11
*
Improve NavigationMesh typing, parameter validation and documentation
Haoyu Qiu
2021-08-11
1
-20
/
+40
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-2
/
+2
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-5
/
+3
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-2
/
+2
*
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-30
1
-0
/
+2
*
Add null check for NavigationMesh.create_from_mesh()
sps1112
2021-03-03
1
-0
/
+2
*
Removed _change_notify
reduz
2021-02-10
1
-5
/
+5
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-24
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+11
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-20
/
+0
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-13
/
+13
[next]