| Commit message (Expand) | Author | Age | Files | Lines |
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* | Fix unable to disconnect signal in Editor once created | Micky | 2022-12-08 | 1 | -1/+1 |
* | Add PackedScene::reload_from_file() override | Adam Scott | 2022-11-28 | 1 | -0/+53 |
* | Remove more instances of 'instance' being used as a verb | VolTer | 2022-11-16 | 1 | -9/+9 |
* | Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals | Rémi Verschelde | 2022-10-14 | 1 | -1/+5 |
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| * | Do not allow editing Scene-inherited signal connections | Micky | 2022-10-13 | 1 | -1/+5 |
* | | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg | 2022-10-07 | 1 | -5/+5 |
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* | Merge pull request #64410 from MewPurPur/rename-notification-instanced | Rémi Verschelde | 2022-08-30 | 1 | -1/+1 |
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| * | Rename NOTIFICATION_INSTANCED to NOTIFICATION_SCENE_INSTANTIATED | VolTer | 2022-08-16 | 1 | -1/+1 |
* | | Merge pull request #64999 from Chaosus/fix_packed_scene_crash | Rémi Verschelde | 2022-08-28 | 1 | -3/+5 |
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| * | | Prevent crash at loading some scenes | Yuri Rubinsky | 2022-08-28 | 1 | -3/+5 |
* | | | Make local-to-scene resources behavior consistent in child scenes | Pedro J. Estébanez | 2022-08-28 | 1 | -1/+1 |
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* | | Improve PackedScene instantiate | Rindbee | 2022-08-28 | 1 | -17/+28 |
* | | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | 2022-08-08 | 1 | -1/+1 |
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* | Remove Signal connect binds | Juan Linietsky | 2022-07-29 | 1 | -5/+3 |
* | Add ability to export Node pointers as NodePaths | reduz | 2022-06-25 | 1 | -6/+66 |
* | Fix typos with codespell | Rémi Verschelde | 2022-05-23 | 1 | -2/+2 |
* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -1/+1 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -10/+10 |
* | Add a new HashMap implementation | reduz | 2022-05-12 | 1 | -4/+4 |
* | Rescue orphan nodes in inherited scenes | kobewi | 2022-05-09 | 1 | -0/+7 |
* | Cleanup metadata usage | kobewi | 2022-05-06 | 1 | -19/+6 |
* | Implement missing Node & Resource placeholders | reduz | 2022-05-03 | 1 | -15/+68 |
* | Implement Scene Unique Nodes | reduz | 2022-04-25 | 1 | -0/+3 |
* | Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp | C.Even | 2022-03-29 | 1 | -2/+5 |
* | Remove last editor code dependencies in template build | Rémi Verschelde | 2022-03-28 | 1 | -1/+0 |
* | Various code and documentation improvements | kobewi | 2022-03-05 | 1 | -1/+1 |
* | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -4/+0 |
* | Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast i... | Bartłomiej T. Listwon | 2022-01-08 | 1 | -8/+6 |
* | Merge pull request #53313 from KoBeWi/debinded_konnekt | Rémi Verschelde | 2022-01-04 | 1 | -12/+51 |
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| * | Add support for unbinding in connection dialog | kobewi | 2021-10-04 | 1 | -12/+51 |
* | | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | | Stop asuming a default value of NIL means there's no default | Pedro J. Estébanez | 2021-12-11 | 1 | -2/+3 |
* | | Replace String comparisons with "", String() to is_empty() | Nathan Franke | 2021-12-09 | 1 | -4/+4 |
* | | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | 2021-11-23 | 1 | -1/+1 |
* | | Fix crash when loading scene instance after node vanished from parent | Pedro J. Estébanez | 2021-11-17 | 1 | -6/+6 |
* | | Add property value pinning | Pedro J. Estébanez | 2021-11-08 | 1 | -8/+57 |
* | | Unify determination of default property values | Pedro J. Estébanez | 2021-11-07 | 1 | -142/+37 |
* | | Add is_built_in() method to Resource | kobewi | 2021-11-04 | 1 | -1/+1 |
* | | Fix editable children errors when packing scene tree at runtime | PouleyKetchoupp | 2021-10-05 | 1 | -1/+1 |
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* | Use range iterators for `Map` | Lightning_A | 2021-09-30 | 1 | -11/+11 |
* | Rename Node's `filename` property to `scene_file_path` for clarity | Hugo Locurcio | 2021-09-30 | 1 | -8/+8 |
* | Fail at instantiating if the root node is instantiated | gyroninja | 2021-09-18 | 1 | -1/+2 |
* | Fix loading packed scene with editable children at runtime | PouleyKetchoupp | 2021-08-27 | 1 | -1/+8 |
* | Disable Node3D when compiling without 3D and fix disable_3d option | Aaron Franke | 2021-08-13 | 1 | -3/+5 |
* | Use const references where possible for List range iterators | Rémi Verschelde | 2021-07-25 | 1 | -6/+6 |
* | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -18/+16 |
* | Merge pull request #49713 from nekomatata/fix-export-var-override-runtime | Rémi Verschelde | 2021-06-29 | 1 | -1/+3 |
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| * | Fix export var override in PackedScene at runtime | PouleyKetchoupp | 2021-06-18 | 1 | -1/+3 |
* | | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | 2021-06-19 | 1 | -31/+31 |
* | | Remove side effects of scene save | Pedro J. Estébanez | 2021-06-19 | 1 | -1/+10 |
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