Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef | Spartan322 | 2024-11-19 | 1 | -7/+7 |
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| * | Use `(r)find_char` instead of `(r)find` for single characters | A Thousand Ships | 2024-11-17 | 1 | -7/+7 |
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* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -2/+2 |
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| * | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 1 | -2/+2 |
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* | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97 | Spartan322 | 2024-11-11 | 1 | -1/+1 |
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| * | Fix missing resource properties being dropped on save | nikitalita | 2024-11-05 | 1 | -1/+1 |
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* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
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* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
|/ | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com> | ||||
* | Added a more detailed error message when instatiating a scene with missing ↵ | Raffaele Picca | 2024-09-16 | 1 | -2/+2 |
| | | | | export properties. | ||||
* | Merge pull request #96144 from SaracenOne/reimport_owner_instance | Rémi Verschelde | 2024-09-08 | 1 | -19/+0 |
|\ | | | | | | | Make reimported models reimport their owner. | ||||
| * | Make reimported models reimport their owner. | Saracen | 2024-09-08 | 1 | -19/+0 |
| | | | | | | | | | | | | Changes the behaviour of the scene hot-reload system so that if the scene which needs to be reimported is owned by another instance, reload that instance instead. | ||||
* | | Implement typed dictionaries | Thaddeus Crews | 2024-09-04 | 1 | -15/+102 |
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* | Fix saving subresources of nodes | BlueCube3310 | 2024-08-28 | 1 | -1/+1 |
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* | Merge pull request #94954 from raulsntos/mark-internal-properties | Rémi Verschelde | 2024-08-28 | 1 | -1/+1 |
|\ | | | | | | | Mark underscored properties as internal | ||||
| * | Mark underscored properties as internal | Raul Santos | 2024-07-30 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | These properties look like they were intended to be internal but they were missing the `PROPERTY_USAGE_INTERNAL` flag. - `PackedScene::_bundled` - `PortableCompressedTexture2D::_data` - `ImporterMesh::_data` | ||||
* | | Allow live reloading of built-in scripts | kobewi | 2024-07-06 | 1 | -0/+10 |
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* | Speed up scene group scanning for text scenes | kobewi | 2024-06-29 | 1 | -0/+50 |
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* | Fix default NodePaths saved in scene | kobewi | 2024-06-03 | 1 | -1/+1 |
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* | make InstancePlaceholder in charge of node reference resolution | Adriano Orioli | 2024-05-28 | 1 | -0/+10 |
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* | Use Core/Scene stringnames consistently | kobewi | 2024-05-13 | 1 | -1/+0 |
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* | Add shorthand for using singleton string names | kobewi | 2024-05-11 | 1 | -1/+1 |
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* | Merge pull request #88741 from ↵ | Rémi Verschelde | 2024-05-07 | 1 | -1/+8 |
|\ | | | | | | | | | | | adamscott/fix-shared-variables-of-inherited-scenes-redux Fix shared exported variables of inherited scenes | ||||
| * | Fix shared exported variables of inherited scenes | Adam Scott | 2024-02-24 | 1 | -1/+8 |
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* | | Disable all 3D nodes, physics, and resources when compiling without 3D | Aaron Franke | 2024-03-11 | 1 | -0/+2 |
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* | | Merge pull request #88426 from Rindbee/fix-inherited-scenes-produce-errors | Rémi Verschelde | 2024-03-10 | 1 | -13/+27 |
|\ \ | | | | | | | | | | Fix inherited scenes produce errors in editor when `editable_children` is true | ||||
| * | | Fix inherited scenes produce errors in editor when "editable_children" is true | 风青山 | 2024-03-10 | 1 | -13/+27 |
| |/ | | | | | | | | | | | | | Since the same argument is used, `SceneState::get_node_deferred_nodepath_properties()` should use similar logic to `SceneState::get_property_value()`. Make `SceneState::get_property_value()` to return whether the property is deferred. | ||||
* | | Merge pull request #88664 from RandomShaper/res_load_modes | Rémi Verschelde | 2024-02-29 | 1 | -0/+5 |
|\ \ | | | | | | | | | | Enhance cache modes in resource loading | ||||
| * | | Enhance cache modes in resource loading | Pedro J. Estébanez | 2024-02-26 | 1 | -0/+5 |
| |/ | | | | | | | | | | | | | - Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads. - Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008). - Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669, #82830). - Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools. | ||||
* | | Merge pull request #87268 from Wyxaldir/master | Rémi Verschelde | 2024-02-29 | 1 | -26/+82 |
|\ \ | |/ |/| | | | Fix for `resource_local_to_scene` in arrays. | ||||
| * | Fixes #71243. Resources that have local_to_scene enabled now properly work ↵ | Wyxaldir | 2024-02-21 | 1 | -26/+82 |
| | | | | | | | | inside arrays and dictionaries. | ||||
* | | Allow opening scenes with missing scene dependency | kobewi | 2024-02-13 | 1 | -12/+33 |
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* | | Replace error checks against `size` with `is_empty` | A Thousand Ships | 2024-02-09 | 1 | -1/+1 |
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* | Implement project-wide node groups | Stanislav Labzyuk | 2023-12-19 | 1 | -0/+38 |
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* | Provide more context when scene fails to load | kobewi | 2023-11-20 | 1 | -2/+2 |
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* | Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene | Rémi Verschelde | 2023-10-24 | 1 | -1/+1 |
|\ | | | | | | | Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local | ||||
| * | Fix internal CONNECT_INHERITED being saved in PackedScene & Make Local | Micky | 2023-10-03 | 1 | -1/+1 |
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* | | Fix crash on recovered orphaned nodes. | Saracen | 2023-10-19 | 1 | -1/+1 |
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* | Fix the behavior of the resource property of the sub-scene root node on ↵ | Rindbee | 2023-08-18 | 1 | -14/+58 |
| | | | | | | | | | | | | | instantiation The sub-scene root node will be set successively in the sub-scene and the main scene. The PR is simply to determine intent from the record. Mainly the cases when `resource_local_to_scene` is enabled in main scene. When updating resources according to the records of the main scene, use the `scene_unique_id` in the main scene to prevent the ID of the resource from changing continuously when saving the scene. | ||||
* | Fix index in loading of `Array[Node]` | Ninni Pipping | 2023-06-19 | 1 | -44/+14 |
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* | Safe-guard against missing node arrays | kobewi | 2023-06-14 | 1 | -1/+4 |
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* | Merge pull request #77750 from RandomShaper/tidy_shader_data_items | Rémi Verschelde | 2023-06-13 | 1 | -1/+31 |
|\ | | | | | | | Let editor workaround a case of inconsistency in compound scenes | ||||
| * | Let editor workaround a case of inconsistency in compound scenes | Pedro J. Estébanez | 2023-06-13 | 1 | -1/+31 |
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* | | Use NULL instead of COND checks when appropriate | Ninni Pipping | 2023-06-10 | 1 | -3/+3 |
|/ | | | | Restricted to scene | ||||
* | Fix typed array export | ajreckof | 2023-05-21 | 1 | -27/+34 |
| | | | | | | | | | | Apply suggestions from code review to squash later Revert "Fix typed array export... again" This reverts commit da8d6734fbc31f68e7e822f37fd239a92ac79b34. Co-Authored-By: Tomek <kobewi4e@gmail.com> | ||||
* | Fix PackedScenes created with PackedScene.pack() have their exported nodes ↵ | VolTer | 2023-04-13 | 1 | -10/+9 |
| | | | | become null | ||||
* | Fix typed array export | kobewi | 2023-04-12 | 1 | -10/+67 |
| | | | | Co-authored-by: Guilherme Sousa <guilherme.sousa1994@gmail.com> | ||||
* | Add unbinds to scn | kobewi | 2023-02-01 | 1 | -1/+5 |
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* | GDScript: Fix issues with typed arrays | Dmitrii Maganov | 2023-01-31 | 1 | -1/+13 |
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* | Merge pull request #57606 from SaracenOne/update_on_reimport | Rémi Verschelde | 2023-01-23 | 1 | -0/+19 |
|\ | | | | | | | Update instances of scenes which have been reimported. | ||||
| * | Update instances of scenes which have been reimported. | SaracenOne | 2023-01-16 | 1 | -0/+19 |
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