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path: root/scene/resources/packed_scene.h
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Implement typed dictionariesThaddeus Crews2024-09-041-0/+1
* Allow live reloading of built-in scriptskobewi2024-07-061-0/+1
* Speed up scene group scanning for text sceneskobewi2024-06-291-0/+1
* Merge pull request #88426 from Rindbee/fix-inherited-scenes-produce-errorsRémi Verschelde2024-03-101-1/+1
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| * Fix inherited scenes produce errors in editor when "editable_children" is true风青山2024-03-101-1/+1
* | Merge pull request #88664 from RandomShaper/res_load_modesRémi Verschelde2024-02-291-0/+2
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| * | Enhance cache modes in resource loadingPedro J. Estébanez2024-02-261-0/+2
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* / Fixes #71243. Resources that have local_to_scene enabled now properly work in...Wyxaldir2024-02-211-0/+4
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* Implement project-wide node groupsStanislav Labzyuk2023-12-191-0/+4
* Fix the behavior of the resource property of the sub-scene root node on insta...Rindbee2023-08-181-0/+1
* Fix `PackedScene::get_last_modified_time()` always returns `0`Rindbee2023-07-091-0/+1
* Fix index in loading of `Array[Node]`Ninni Pipping2023-06-191-1/+1
* Let editor workaround a case of inconsistency in compound scenesPedro J. Estébanez2023-06-131-0/+12
* Fix typed array exportajreckof2023-05-211-2/+0
* Fix typed array exportkobewi2023-04-121-0/+2
* Update instances of scenes which have been reimported.SaracenOne2023-01-161-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add PackedScene::reload_from_file() overrideAdam Scott2022-11-281-0/+3
* Remove more instances of 'instance' being used as a verbVolTer2022-11-161-1/+1
* Do not allow editing Scene-inherited signal connectionsMicky2022-10-131-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Add ability to export Node pointers as NodePathsreduz2022-06-251-1/+13
* Replace most uses of Map by HashMapreduz2022-05-161-4/+6
* Various code and documentation improvementskobewi2022-03-051-1/+1
* Merge pull request #53313 from KoBeWi/debinded_konnektRémi Verschelde2022-01-041-1/+3
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| * Add support for unbinding in connection dialogkobewi2021-10-041-1/+3
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* | Add property value pinningPedro J. Estébanez2021-11-081-0/+2
* | Unify determination of default property valuesPedro J. Estébanez2021-11-071-7/+7
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* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-4/+4
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-2/+2
* Improve resource load cachereduz2021-02-111-0/+1
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-17/+16
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Cleanup unused engine codeTomasz Chabora2020-12-091-1/+0
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-5/+0
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* restored binary compatibility, which was broken in #14406Juan Linietsky2017-12-161-0/+2
* Improve duplication and saving of instanced scenesMatthias Hoelzl2017-12-161-1/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1