index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
resources
/
packed_scene.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Implement typed dictionaries
Thaddeus Crews
2024-09-04
1
-0
/
+1
*
Allow live reloading of built-in scripts
kobewi
2024-07-06
1
-0
/
+1
*
Speed up scene group scanning for text scenes
kobewi
2024-06-29
1
-0
/
+1
*
Merge pull request #88426 from Rindbee/fix-inherited-scenes-produce-errors
Rémi Verschelde
2024-03-10
1
-1
/
+1
|
\
|
*
Fix inherited scenes produce errors in editor when "editable_children" is true
风青山
2024-03-10
1
-1
/
+1
*
|
Merge pull request #88664 from RandomShaper/res_load_modes
Rémi Verschelde
2024-02-29
1
-0
/
+2
|
\
\
|
*
|
Enhance cache modes in resource loading
Pedro J. Estébanez
2024-02-26
1
-0
/
+2
|
|
/
*
/
Fixes #71243. Resources that have local_to_scene enabled now properly work in...
Wyxaldir
2024-02-21
1
-0
/
+4
|
/
*
Implement project-wide node groups
Stanislav Labzyuk
2023-12-19
1
-0
/
+4
*
Fix the behavior of the resource property of the sub-scene root node on insta...
Rindbee
2023-08-18
1
-0
/
+1
*
Fix `PackedScene::get_last_modified_time()` always returns `0`
Rindbee
2023-07-09
1
-0
/
+1
*
Fix index in loading of `Array[Node]`
Ninni Pipping
2023-06-19
1
-1
/
+1
*
Let editor workaround a case of inconsistency in compound scenes
Pedro J. Estébanez
2023-06-13
1
-0
/
+12
*
Fix typed array export
ajreckof
2023-05-21
1
-2
/
+0
*
Fix typed array export
kobewi
2023-04-12
1
-0
/
+2
*
Update instances of scenes which have been reimported.
SaracenOne
2023-01-16
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add PackedScene::reload_from_file() override
Adam Scott
2022-11-28
1
-0
/
+3
*
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-16
1
-1
/
+1
*
Do not allow editing Scene-inherited signal connections
Micky
2022-10-13
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Add ability to export Node pointers as NodePaths
reduz
2022-06-25
1
-1
/
+13
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+6
*
Various code and documentation improvements
kobewi
2022-03-05
1
-1
/
+1
*
Merge pull request #53313 from KoBeWi/debinded_konnekt
Rémi Verschelde
2022-01-04
1
-1
/
+3
|
\
|
*
Add support for unbinding in connection dialog
kobewi
2021-10-04
1
-1
/
+3
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
|
Add property value pinning
Pedro J. Estébanez
2021-11-08
1
-0
/
+2
*
|
Unify determination of default property values
Pedro J. Estébanez
2021-11-07
1
-7
/
+7
|
/
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-4
/
+4
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-2
/
+2
*
Improve resource load cache
reduz
2021-02-11
1
-0
/
+1
*
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-17
/
+16
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-1
/
+0
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
restored binary compatibility, which was broken in #14406
Juan Linietsky
2017-12-16
1
-0
/
+2
*
Improve duplication and saving of instanced scenes
Matthias Hoelzl
2017-12-16
1
-1
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
[next]