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path: root/scene/resources/physics_material.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Allow values > 1 for friction and bounce in PhysicsMaterialPouleyKetchoupp2021-05-031-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Fix hints on PhysicsMaterial bounce/friction.Ryan Roden-Corrent2020-09-191-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-6/+0
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headersRémi Verschelde2018-08-291-2/+3
* Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania2018-08-071-47/+29
* Implemented physics materialAndreaCatania2018-05-111-0/+94