| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #64243 from bruvzg/multiline_textmesh | Rémi Verschelde | 2022-08-26 | 1 | -0/+20 |
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| | * | Add line breaking support to the TextMesh. | bruvzg | 2022-08-10 | 1 | -0/+20 |
| * | | Merge pull request #64801 from clayjohn/plane-quad | Rémi Verschelde | 2022-08-25 | 1 | -29/+15 |
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| | * | | Remove QuadMesh and add orientation parameter to PlaneMesh | clayjohn | 2022-08-24 | 1 | -29/+15 |
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| * / | Replace Array return types with TypedArray 2 | kobewi | 2022-08-23 | 1 | -1/+1 |
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| * | Add `TorusMesh` | hoontee | 2022-08-04 | 1 | -0/+32 |
| * | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -1/+2 |
| * | Refactor Font configuration and import UI, and Font resources. | bruvzg | 2022-07-06 | 1 | -9/+0 |
| * | Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t... | bruvzg | 2022-07-04 | 1 | -2/+24 |
| * | Add properties to disable top/bottom cap generation in CylinderMesh | Hugo Locurcio | 2022-05-21 | 1 | -1/+9 |
| * | Implement TextMesh resource. | bruvzg | 2022-05-13 | 1 | -0/+126 |
| * | Decrease default sizes of some primitive and CSG meshes for consistency | Hugo Locurcio | 2022-04-27 | 1 | -4/+4 |
| * | Fix navmesh baking | Pawel Lampe | 2022-04-08 | 1 | -0/+8 |
| * | Discern between virtual and abstract class bindings | reduz | 2022-03-10 | 1 | -1/+2 |
| * | Improve the default size for 3D shapes (Box, Capsule, and Cylinder) | Aaron Franke | 2022-02-01 | 1 | -5/+5 |
| * | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde | 2022-01-04 | 1 | -2/+1 |
| * | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
| * | QuadMesh remove format ARRAY_FORMAT_INDEX | Brian Semrau | 2021-09-27 | 1 | -0/+2 |
| * | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp | 2021-08-11 | 1 | -3/+3 |
| * | added offset for plane mesh and quad mesh | QbieShay | 2021-07-11 | 1 | -0/+8 |
| * | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -2/+2 |
| * | Implement Particle Trails | reduz | 2021-04-30 | 1 | -0/+94 |
| * | Merge pull request #42827 from lyuma/rename_bones_blendshapes | Rémi Verschelde | 2021-04-01 | 1 | -0/+1 |
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| | * | Allow renaming bones and blendshapes. | Lyuma | 2020-10-15 | 1 | -0/+1 |
| * | | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut | 2021-02-09 | 1 | -32/+34 |
| * | | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| * | | Rename CubeMesh BoxMesh | Marcel Admiraal | 2020-12-05 | 1 | -4/+4 |
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| * | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -22/+22 |
| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -8/+0 |
| * | Base 3D engine done, still untested, though. | Juan Linietsky | 2020-02-11 | 1 | -0/+4 |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | added pointMesh primitive | clayjohn | 2019-07-24 | 1 | -0/+15 |
| * | Made use of semicolons more consitent, fixed formatting | JohnJLight | 2019-06-19 | 1 | -1/+1 |
| * | MeshLibrary export improvements | Daniel Rakos | 2019-02-03 | 1 | -0/+1 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Added a simpler way to flip faces, closes #17373 and closes #17369 | Juan Linietsky | 2018-05-07 | 1 | -0/+4 |
| * | added custom aabb to primitives | Bastiaan Olij | 2018-04-29 | 1 | -0/+4 |
| * | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -1/+1 |
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -1/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -2/+2 |
| * | Added size to QuadMesh | Chaosus | 2017-11-13 | 1 | -1/+4 |
| * | Script access to formatted arrays and blend_arrays in meshes. | SaracenOne | 2017-09-11 | 1 | -0/+3 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | -Ability to set default import presets for type | Juan Linietsky | 2017-07-23 | 1 | -15/+12 |
| * | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 1 | -1/+2 |
| * | Godot 3.0 primitives as resources for use with MeshInstance | BastiaanOlij | 2017-06-16 | 1 | -0/+312 |