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path: root/scene/resources/ray_shape_3d.h
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* Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp2021-08-101-56/+0
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Shape3D::get_debug_mesh_lines const methodsArkadiusz Marcin Kołek2020-08-021-1/+1
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+57