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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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resources
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resource_format_text.cpp
Commit message (
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Author
Age
Files
Lines
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Static analyzer fixes:
bruvzg
2020-12-09
1
-1
/
+0
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Merge pull request #39056 from rileylyman/tscn_newlines
Rémi Verschelde
2020-11-27
1
-0
/
+5
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skip extra newline in .tscn when renaming dependency
rileylyman
2020-05-25
1
-0
/
+5
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
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Improve appearance of [connection] and [editable] sections in .tscn files
Danil Alexeev
2020-09-29
1
-1
/
+8
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Update ResourceLoaderText::load to not update progress if resources are 0
jjjlalonde@gmail.com
2020-08-16
1
-3
/
+3
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/
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-27
/
+51
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+3
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-98
/
+0
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-17
/
+30
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-5
/
+5
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Fixes bugs found by Sonarcloud and Coverity
qarmin
2020-03-02
1
-6
/
+6
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Properly handle EOF when parsing text resource
Juan Linietsky
2020-02-28
1
-0
/
+4
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Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-02-28
1
-83
/
+157
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PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-1
/
+1
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Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Juan Linietsky
2020-02-15
1
-1
/
+1
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GIProbes working.
Juan Linietsky
2020-02-11
1
-1
/
+1
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Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Encodes property names properly in project.godot
Haoyu Qiu
2019-12-20
1
-16
/
+2
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Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
1
-3
/
+3
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Added some obvious errors explanations
qarmin
2019-09-25
1
-3
/
+3
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Preserve group order in scene files
lupoDharkael
2019-09-07
1
-0
/
+1
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/
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Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-08-09
1
-2
/
+1
*
Changed some code showed in LGTM and Coverage
qarmin
2019-07-20
1
-4
/
+0
*
Removed a pair of empty braces
unknown
2019-07-07
1
-3
/
+0
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-2
/
+2
*
Merge pull request #29283 from qarmin/fix_some_always_same_values
Rémi Verschelde
2019-06-20
1
-8
/
+2
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Fix always true/false values
qarmin
2019-06-20
1
-8
/
+2
*
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Escape node names when saving to .tscn
Bojidar Marinov
2019-06-03
1
-3
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+3
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/
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Style: Fix issues with clang-format 8.0
Rémi Verschelde
2019-05-20
1
-8
/
+3
*
No more metadata and dependency indices kept in resources saved.
Juan Linietsky
2019-04-11
1
-6
/
+58
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Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-1
/
+2
*
Remove extraneous line breaks from text resources
Paul Trojahn
2019-03-01
1
-2
/
+4
*
Fix GCC 5 build after #26331 and cleanup style
Rémi Verschelde
2019-02-27
1
-1
/
+1
*
Prevent circular references to scene being saved, fixes #24384
Juan Linietsky
2019-02-24
1
-1
/
+7
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Fix code style issues
Rémi Verschelde
2019-02-22
1
-1
/
+0
*
Implement a cleaner (and better) way to save imagedata from ImageTexture, fix...
Juan Linietsky
2019-02-21
1
-2
/
+26
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
/
+1756