Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -248/+0 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -3/+3 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -17/+17 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky | 2016-06-27 | 1 | -0/+2 |
* | Property handle rotated controls in 2D editor, fixes #3613 | Juan Linietsky | 2016-02-08 | 1 | -1/+1 |
* | -Restore mouse on X11 when debugger break happens, closes #2232 | Juan Linietsky | 2016-01-02 | 1 | -3/+3 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+246 |