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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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shader.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-3
/
+3
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-3
/
+16
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-44
/
+33
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
/
+7
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-7
/
+7
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-326
/
+12
|
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*
WIP particle system
Juan Linietsky
2017-01-01
1
-1
/
+1
|
*
-the new shader language seems to work
Juan Linietsky
2016-10-07
1
-1
/
+1
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-324
/
+10
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Fix shader loading, making possible load .shd and .sgp from editor
Franklin Sobrinho
2015-11-27
1
-16
/
+4
*
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-23
1
-1
/
+8
*
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
1
-1
/
+2
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...
Juan Linietsky
2015-04-09
1
-2
/
+3
*
-Initial (untested) implementation of 2D shaders. Probably broken, will be fi...
Juan Linietsky
2015-01-11
1
-1
/
+1
*
-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
1
-2
/
+5
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-10
/
+3
*
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-21
1
-0
/
+43
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-5
/
+18
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+417